D2 Rune Guide: Diablo 2 Runes List and Properties

Runes are a fundamental component of item customization in Diablo 2, offering a way to enhance equipment by socketing them directly into items. Each rune possesses unique properties that are activated when socketed. This guide provides a comprehensive list of all Diablo 2 runes, detailing their properties when socketed into weapons, armor, helms, and shields. It’s essential to understand runes to maximize your character’s potential in Diablo 2.

Diablo 2 Runes List and Socketed Properties

Below is a complete list of Diablo 2 runes, from El to Zod. Each rune’s properties vary depending on the type of item it is socketed into: Weapon, Armor/Helm, or Shield. The character level (Clvl) required to use an item socketed with the rune is also listed.

Rune Image Created with: Socketed Properties Clvl Required
El (#1) Weapon: +50 Attack Rating, +1 Light Radius
Armor/Helm/Shield: +1 Light Radius, +15 Defense
11
Eld (#2) 2x El Runes Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead
Armor/Helm: Lowers Stamina drain by 15%
Shield: +7% Blocking
11
Tir (#3) 2x Eld Runes Weapon: +2 Mana Per Kill
Armor/Helm/Shield: +2 Mana Per Kill
13
Nef (#4) 2x Tir Runes Weapon: Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
13
Eth (#5) 2x Nef Runes Weapon: -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
15
Ith (#6) 2x Eth Runes Weapon: +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
15
Tal (#7) 2x Ith Runes Weapon: 75 Poison damage over 5 seconds
Armor/Helm/Shield: +35% Poison Resistance
17
Ral (#8) 2x Tal Runes Weapon: +5-30 Fire Damage
Armor/Helm/Shield: +35% Fire Resistance
19
Ort (#9) 2x Ral Runes Weapon: +1-50 Lightning Damage
Armor/Helm/Shield: +35% Lightning Resistance
21
Thul (#10) 2x Ort Runes Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
Armor/Helm/Shield: +35% Cold Resistance
23
Amn (#11) 2x Thul Runes Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
25
Sol (#12) 2x Amn Runes + Chipped Amethyst Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
27
Shael (#13) 2x Sol Runes Weapon: Faster Attack Rate (+20)
Armor/Helm: Faster Hit Recovery (+20)
Shields: Faster Block Rate (+20)
29
Dol (#14) 2x Shael Runes + Chipped Ruby Weapon: 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: +7 Replenish Life
31
Hel (#15) 2x Dol Runes Weapon: -20% Requirements
Armor/Helm/Shield: -15% Requirements
None
Io (#16) 2x Hel Runes + Chipped Diamond Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
35
Lum (#17) 2x Io Runes Weapon: +10 Energy
Armor/Helm/Shield: +10 Energy
37
Ko (#18) 2x Lum Runes + Flawed Amethyst Weapon: +10 Dexterity
Armor/Helm/Shield: +10 Dexterity
39
Fal (#19) 2x Ko Runes Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
41
Lem (#20) 2x Fal Runes + Flawed Ruby Weapon: +75% Extra Gold from Monsters
Armor/Helm/Shield: +50% Extra Gold from Monsters
43
Pul (#21) 2x Lem Runes Weapon: +75% Damage to Demons, +100 Attack Rating against Demons
Armor/Helm/Shield:+30% Defense
45
Um (#22) 2x Pul Runes Weapon: 25% Chance of Open Wounds
Armor/Helm: +15% Resist All
Shields: +22% Resist All
47
Mal (#23) 2x Um Runes Weapon: Prevent Monster Healing
Armor/Helm/Shield: Reduce Magic Damage by 7
49
Ist (#24) 2x Mal Runes Weapon: +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
51
Gul (#25) 2x Ist Runes Weapon: +20% Attack Rating
Armor/Helm/Shield: +5 to Max Resist Poison
53
Vex (#26) 2x Gul Runes Weapon: 7% Mana Leech
Armor/Helm/Shield: +5 to Max Fire Resist
55
Ohm (#27) 2x Vex Runes Weapon: +50% Damage
Armor/Helm/Shield: +5 to Max. Resist Cold
57
Lo (#28) 2x Ohm Runes Weapon: 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max. Resist Lightning
59
Sur (#29) 2x Lo Runes Weapon: 20% Chance of Hit Blinds Target
Armor/Helm: +5% total Mana
Shields: +50 Mana
61
Ber (#30) 2x Sur Runes Weapon: 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
63
Jah (#31) 2x Ber Runes Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
65
Cham (#32) 2x Jah Runes Weapon: 32% Chance of Hit Freezing Target for 3 seconds
Armor/Helm/Shield: Cannot be Frozen
67
Zod (#33) 2x Cham Runes Weapon: Indestructible
Armor/Helm/Shield: Indestructible
69

This D2 Rune Guide provides a quick reference for all runes available in Diablo 2. Understanding rune properties is crucial for effective character building and item crafting. Refer back to this guide whenever you need to check the stats or level requirements for any Diablo 2 rune.

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