Runes are a fundamental component of item customization in Diablo 2, offering a way to enhance equipment by socketing them directly into items. Each rune possesses unique properties that are activated when socketed. This guide provides a comprehensive list of all Diablo 2 runes, detailing their properties when socketed into weapons, armor, helms, and shields. It’s essential to understand runes to maximize your character’s potential in Diablo 2.
Diablo 2 Runes List and Socketed Properties
Below is a complete list of Diablo 2 runes, from El to Zod. Each rune’s properties vary depending on the type of item it is socketed into: Weapon, Armor/Helm, or Shield. The character level (Clvl) required to use an item socketed with the rune is also listed.
Rune | Image | Created with: | Socketed Properties | Clvl Required |
---|---|---|---|---|
El (#1) | – | Weapon: +50 Attack Rating, +1 Light Radius Armor/Helm/Shield: +1 Light Radius, +15 Defense |
11 | |
Eld (#2) | 2x El Runes | Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead Armor/Helm: Lowers Stamina drain by 15% Shield: +7% Blocking |
11 | |
Tir (#3) | 2x Eld Runes | Weapon: +2 Mana Per Kill Armor/Helm/Shield: +2 Mana Per Kill |
13 | |
Nef (#4) | 2x Tir Runes | Weapon: Knockback Armor/Helm/Shield: +30 Defense vs. Missile |
13 | |
Eth (#5) | 2x Nef Runes | Weapon: -25% Target Defense Armor/Helm/Shield: Regenerate Mana 15% |
15 | |
Ith (#6) | 2x Eth Runes | Weapon: +9 to Maximum Damage Armor/Helm/Shield: 15% Damage Taken Goes to Mana |
15 | |
Tal (#7) | 2x Ith Runes | Weapon: 75 Poison damage over 5 seconds Armor/Helm/Shield: +35% Poison Resistance |
17 | |
Ral (#8) | 2x Tal Runes | Weapon: +5-30 Fire Damage Armor/Helm/Shield: +35% Fire Resistance |
19 | |
Ort (#9) | 2x Ral Runes | Weapon: +1-50 Lightning Damage Armor/Helm/Shield: +35% Lightning Resistance |
21 | |
Thul (#10) | 2x Ort Runes | Weapon: +3-14 Cold Damage (Cold Length 3 seconds) Armor/Helm/Shield: +35% Cold Resistance |
23 | |
Amn (#11) | 2x Thul Runes | Weapon: 7% Life Stolen Per Hit Armor/Helm/Shield: Attacker takes 14 damage |
25 | |
Sol (#12) | 2x Amn Runes + Chipped Amethyst | Weapon: +9 to Minimum Damage Armor/Helm/Shield: -7 Damage Taken |
27 | |
Shael (#13) | 2x Sol Runes | Weapon: Faster Attack Rate (+20) Armor/Helm: Faster Hit Recovery (+20) Shields: Faster Block Rate (+20) |
29 | |
Dol (#14) | 2x Shael Runes + Chipped Ruby | Weapon: 25% Chance that Hit Causes Monster to Flee Armor/Helm/Shield: +7 Replenish Life |
31 | |
Hel (#15) | 2x Dol Runes | Weapon: -20% Requirements Armor/Helm/Shield: -15% Requirements |
None | |
Io (#16) | 2x Hel Runes + Chipped Diamond | Weapon: +10 Vitality Armor/Helm/Shield: +10 Vitality |
35 | |
Lum (#17) | 2x Io Runes | Weapon: +10 Energy Armor/Helm/Shield: +10 Energy |
37 | |
Ko (#18) | 2x Lum Runes + Flawed Amethyst | Weapon: +10 Dexterity Armor/Helm/Shield: +10 Dexterity |
39 | |
Fal (#19) | 2x Ko Runes | Weapon: +10 Strength Armor/Helm/Shield: +10 Strength |
41 | |
Lem (#20) | 2x Fal Runes + Flawed Ruby | Weapon: +75% Extra Gold from Monsters Armor/Helm/Shield: +50% Extra Gold from Monsters |
43 | |
Pul (#21) | 2x Lem Runes | Weapon: +75% Damage to Demons, +100 Attack Rating against Demons Armor/Helm/Shield:+30% Defense |
45 | |
Um (#22) | 2x Pul Runes | Weapon: 25% Chance of Open Wounds Armor/Helm: +15% Resist All Shields: +22% Resist All |
47 | |
Mal (#23) | 2x Um Runes | Weapon: Prevent Monster Healing Armor/Helm/Shield: Reduce Magic Damage by 7 |
49 | |
Ist (#24) | 2x Mal Runes | Weapon: +30% Better Chance of Finding Magical Items Armor/Helm/Shield: +25% Better Chance of Finding Magical Items |
51 | |
Gul (#25) | 2x Ist Runes | Weapon: +20% Attack Rating Armor/Helm/Shield: +5 to Max Resist Poison |
53 | |
Vex (#26) | 2x Gul Runes | Weapon: 7% Mana Leech Armor/Helm/Shield: +5 to Max Fire Resist |
55 | |
Ohm (#27) | 2x Vex Runes | Weapon: +50% Damage Armor/Helm/Shield: +5 to Max. Resist Cold |
57 | |
Lo (#28) | 2x Ohm Runes | Weapon: 20% Chance of Deadly Strike Armor/Helm/Shield: +5 to Max. Resist Lightning |
59 | |
Sur (#29) | 2x Lo Runes | Weapon: 20% Chance of Hit Blinds Target Armor/Helm: +5% total Mana Shields: +50 Mana |
61 | |
Ber (#30) | 2x Sur Runes | Weapon: 20% Chance of Crushing Blow Armor/Helm/Shield: Damage Reduced by 8% |
63 | |
Jah (#31) | 2x Ber Runes | Weapon: Ignores Target Defense Armor/Helm: +5% of total Hit Points Shields: +50 Hit Points |
65 | |
Cham (#32) | 2x Jah Runes | Weapon: 32% Chance of Hit Freezing Target for 3 seconds Armor/Helm/Shield: Cannot be Frozen |
67 | |
Zod (#33) | 2x Cham Runes | Weapon: Indestructible Armor/Helm/Shield: Indestructible |
69 |
This D2 Rune Guide provides a quick reference for all runes available in Diablo 2. Understanding rune properties is crucial for effective character building and item crafting. Refer back to this guide whenever you need to check the stats or level requirements for any Diablo 2 rune.