Augmentation Evokers represent a unique support-focused ranged DPS specialization introduced in the Dragonflight expansion for World of Warcraft. Currently, they stand alone as the game’s only true Support Specialization. A key characteristic of Augmentation Evokers is their damage profile: a significant portion of their damage output is derived from their allies. This design allows them to maintain competitive damage while executing mechanics or utilizing their extensive utility toolkit, making them highly valuable in both Raiding and Mythic+ environments.
Augmentation Evokers are positioned as mid-range casters with a base range of 25 yards for most abilities. However, this range extends to 30 yards for beneficial spells like buffs and heals, thanks to Arcane Reach. This range consideration is an important aspect of gameplay to master.
Strengths and Weaknesses of Augmentation Evoker
Strengths
- Team Savior: Augmentation Evokers possess the ability to rescue teammates using Rescue, providing crucial support in critical situations.
- Versatile Debuff Removal: They can effectively cleanse a wide range of harmful effects. Expunge handles Poisons, while Cauterizing Flame removes Bleeds, Poisons, Curses, and Diseases, making them invaluable for mitigating various encounter mechanics.
- Unique Support Playstyle: As the only primarily buff-oriented specialization, Augmentation Evoker offers a distinct and engaging support-focused gameplay experience, setting them apart from traditional DPS roles.
- Flexible Damage Output: Their damage contribution is largely independent, as it stems from buffing allies. This allows for consistent performance even when dealing with encounter mechanics or needing to prioritize utility spells.
- Exceptional Tankiness: Augmentation Evokers are remarkably durable, boasting a variety of defensive cooldowns including Obsidian Scales, Renewing Blaze, Twin Guardian, Zephyr, and a cheat-death mechanic in Defy Fate.
- High Mobility: Evokers, in general, are known for their mobility, and Augmentation is no exception, allowing for agile positioning and mechanic handling.
- Unique Group Utility: They bring unique raid and group utility through spells like Spatial Paradox, Draconic Attunements, and Bestow Weyrnstone, enhancing raid performance beyond just damage.
Weaknesses
- Limited Range: The 25-yard range can require adjustments in positioning and may feel restrictive to players accustomed to longer ranges.
- Ally-Dependent Damage: Damage output is intrinsically linked to the performance of other players. If allies are underperforming, an Augmentation Evoker’s impact can be diminished.
- Low Solo Damage: In the absence of allies, their personal damage is significantly lower compared to traditional DPS specializations.
- High-End Optimization Complexity: Maximizing Augmentation Evoker performance in high-end raiding often necessitates the use of external tools and detailed log analysis for optimal buff target selection and rotation.
- Performance Tracking Challenges: Quantifying and tracking personal performance can be challenging since a large part of their contribution is indirect, making self-evaluation more complex than with standard DPS roles.
Augmentation Evoker Changes in The War Within Expansion
Significant changes are coming to Augmentation Evoker with the release of The War Within expansion and preceding patches, impacting both class-wide Evoker mechanics and Augmentation-specific talents.
Patch 11.0.7: 20th Anniversary Update (11.0.5) and The War Within
While Patch 11.0.7 itself brought no direct class or specialization changes for Augmentation Evoker, it introduced Cyrce’s Circlet, a new best-in-slot ring obtainable from Siren Isle. This ring shifts stat priority away from Critical Strike Chance and towards Mastery, influencing gear choices. For detailed gearing strategies, consult our dedicated gear guide.
Augmentation Evoker BiS and Gear Guide
Patch 11.0.5 (20th Anniversary Update) Augmentation Evoker Adjustments
Patch 11.0.5 brought several key changes to Augmentation Evoker, refining its mechanics and balance:
- Molten Embers Rework: Molten Embers now scales its damage bonus with the Empower Rank of your Fire Breath. With Blast Furnace and without Font of Magic, a Rank 1 Fire Breath provides a 10% damage increase, Rank 2 provides 13%, and Rank 3 provides 20%. Previously, it was a flat 20% regardless of Fire Breath rank. This change encourages higher Empower ranks for Fire Breath.
- Imminent Destruction Buff: The duration of the Imminent Destruction buff was increased to 15 seconds from 12, providing a longer window to capitalize on its effects.
- Unravel Damage Increase: Unravel’s damage was buffed by 25%, enhancing its contribution to the damage profile.
- Renewing Blaze Consistency: Renewing Blaze is now unaffected by positive or negative healing modifiers (excluding dampening in Arenas). This ensures more consistent self-healing.
- Permeating Chill Baseline: Permeating Chill has become a baseline ability for all Evokers, granting access to its chilling effects by default.
- Crowd Control Talent Restructure: Heavy Wingbeats and Clobbering Sweep are no longer a choice node. Heavy Wingbeats replaced Permeating Chill’s previous position, and Clobbering Sweep remains in its original spot.
- Wing Buffet Cooldown Increase: The cooldown for Tail Swipe and Wing Buffet was increased to 3 minutes from 90 seconds, significantly reducing their availability for crowd control.
- Heavy Wingbeats Cooldown Reduction Buff: Clobbering Sweep and Heavy Wingbeats now reduce the cooldown of Tail Swipe and Wing Buffet by 2 minutes, respectively, up from 45 seconds. While the cooldown reduction is increased, the base cooldown nerf impacts Mythic+ and specific raid encounters like Broodkeeper Ovinax, reducing the frequency of these CC options.
Despite buffs to Molten Embers, which were already live via hotfixes, the overall build and Hero Talent choices remain largely unchanged. Scalecommander continues to be the favored Hero Talent for most content, though Chronowarden remains a viable alternative for those who prefer its playstyle. For a detailed comparison, refer to our Hero Talents guide.
Augmentation Evoker Hero Talents Guide
The War Within Expansion: Upcoming Augmentation Evoker Changes
The War Within expansion introduces further refinements to both the Evoker class and the Augmentation specialization, primarily focusing on talent tree adjustments and new talents.
Evoker Class-Wide Changes
The Evoker Class Tree receives minor adjustments, most notably:
- Spatial Paradox Choice Node: Spatial Paradox is now a choice node with Time Spiral, offering players a choice between these utility options.
- Overawe Cooldown Reduction Nerf: Overawe now reduces the cooldown of Oppressing Roar by 30 seconds per dispelled debuff, down from 20 seconds.
Augmentation-Specific Changes
The Augmentation Talent Tree undergoes a more significant rework, particularly in the second and third tiers. This includes new talent pathways, buffs to existing talents, and the introduction of new talents. Key changes include:
- New Core Spell: Sense Power: This new togglable passive ability, when activated, displays a buff indicator on allied player frames when they have cooldowns active. Prescience will then prioritize targets with this buff, adding a layer of tactical depth to buff application.
- Removed Passive: Close as Clutchmates: This passive, which previously granted a 10% damage increase to Ebon Might and Breath of Eons in dungeons, has been removed. This is intended to reduce Augmentation Evoker’s power specifically in dungeon content without impacting its raid performance.
- New Talent: Arcane Reach: Arcane Reach increases the range of beneficial abilities (buffs and heals) by 5 yards, mitigating the range weakness to some extent.
- **New Talent: Ebon Might.
- New Talent: Molten Embers (Talent Rework): As a talent, Molten Embers now causes enemies affected by Fire Breath to take 20% increased damage from your Black Spells ( Upheaval, Eruption, and Bombardments).
- Buffed Talent: Imminent Destruction (Talent Rework): As a talent, Imminent Destruction now reduces the Essence cost of Breath of Eons.
For a comprehensive overview of all Evoker changes in The War Within, refer to our dedicated class changes page.
The War Within Evoker Class Changes Overview
Leveling Your Augmentation Evoker
Evokers no longer begin at level 58; they now start at level 10, aligning with all other classes. To guide you through the leveling process, we offer a dedicated leveling guide. This guide details optimal talent choices and provides valuable tips and tricks to streamline your journey to max level. Before embarking on your leveling adventure, setting up your UI is highly recommended to familiarize yourself with the interface before reaching endgame. Due to the support nature of Augmentation, leveling as Devastation is generally recommended, especially for solo world content.
Augmentation Evoker Addons and Macros
Augmentation Evoker The War Within Leveling Guide
Basic Augmentation Evoker Gameplay
The core gameplay of Augmentation Evoker revolves around strategically buffing allies. Several key interactions underpin this playstyle:
- ** Prescience, granting you control over buff distribution.
- Ebon Might Extension: Casting Empowered spells during Ebon Might extends its duration, rewarding proactive play.
- Cooldown Reduction: The cooldown of can be reduced by casting with talented, encouraging specific spell combinations.
- ** & with to hit additional targets, scaling with Empower level.
- Damage Buff: Healing allies with , linking healing and damage output.
- Cast Time Reduction: Using , promoting weaving heals into the rotation.
Mastering Augmentation Evoker involves skillful target selection for and leveraging these interactions to maximize uptime.
For a simplified introduction to optimal play, our Easy Mode guide provides a concise overview of essential gameplay elements. However, for in-depth optimization, our dedicated Rotation and Talents pages offer more detailed strategies.
Augmentation Evoker Quick Start Guide
New Augmentation Evoker players should also consult our Spell Summary for a foundational understanding of the specialization’s abilities. For comprehensive information, we offer detailed guides on Talents, Rotations, and Buffs.
Augmentation Evoker Spell Summary
Augmentation Evoker Talents and Builds
Augmentation Evoker Rotation and Cooldowns
Augmentation Evoker Buffs Guide
Gearing Up Your Augmentation Evoker
Mastery stands out as the most crucial secondary stat for Augmentation Evokers. While Intellect provides a greater DPS increase per point, Mastery surpasses Haste and Critical Strike Chance in value, and significantly outperforms Versatility. Prioritize item level upgrades, favoring gear with Mastery and avoiding Versatility where possible. Notably, with the Scalecommander Hero Talents, Haste becomes more valuable than Mastery, shifting stat priorities depending on your chosen build.
Our regularly updated gearing guide offers Best-in-Slot recommendations for the current patch, sourced from various content.
Augmentation Evoker Best in Slot Gear Guide
Once geared, optimizing consumables, gems, and enchants is essential. Our dedicated Enchants and Gems page, alongside the Stat Priority page, provides detailed guidance on these aspects, including potential stat priority shifts and consumable adjustments.
Augmentation Evoker Stat Priority Guide
Augmentation Evoker Enchants and Gems Guide
Augmentation Evoker in End-Game Content
Upon reaching maximum level, focus on optimizing your damage contribution in endgame content. We offer comprehensive guides for both Mythic+ dungeons and Raiding:
Augmentation Evoker Mythic+ Guide
Augmentation Evoker Nerub-ar Palace Raid Guide
Improving Your Augmentation Evoker Play
Augmentation Evoker gameplay involves intricate feedback loops where current actions directly influence future choices. Strategic application is paramount, as it dictates targeting. Maximizing Ebon Might uptime is also critical for optimal performance.
To aid in improvement, we have compiled a list of common mistakes, accompanied by explanations, resources for practice, and insights into the nuances of the specialization.
Augmentation Evoker “How to Improve” Guide
Augmentation Evoker FAQ
Changelog
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