Creating a powerful Player Killing (PK) pure in Old School RuneScape (OSRS) requires careful planning and efficient training. This guide provides a step-by-step walkthrough for optimizing your questing and skilling journey, ensuring you build a formidable pure with minimal wasted time. Whether you’re starting in Free-to-Play (F2P) or Members (P2P), this OSRS quest guide will streamline your progress.
Many players seek a fast track to creating a PK pure, and this guide is designed to be straightforward and actionable. Think of it as your efficient roadmap to joining the pure PK scene in OSRS. We’ll cover the essential quests and skill training needed to get you combat-ready quickly.
This guide focuses on efficiency and core requirements. If you’re aiming for specialized items like Mithril gloves or the Crystal Bow, you can easily integrate those into this framework. Consider this your foundation for building a powerful pure account.
Let’s dive into the essential steps to get your pure account ready for action!
F2P Pure Account Start: Ranged and Magic Focus
For F2P players, the initial focus is on establishing a strong base in Ranged and Magic. This approach prioritizes unlocking “splashing,” a low-cost AFK training method for Magic, and achieving 40 Ranged for Green D’hide Vambs, crucial for negative magic bonus needed for consistent splashing in F2P.
Achieving 40 Ranged and Green D’hide Vambs
To start, train your Ranged skill using these steps:
- Level 1-10 Ranged: Train on Chickens using a Shortbow or Oak Shortbow. Chickens are low-level and readily available, making them ideal for early Ranged training.
- Level 10-20 Ranged: Switch to Cows and continue using an Oak Shortbow. Cows offer slightly more experience and are still easy to defeat.
- Level 20-40 Ranged: Progress to Minotaurs and use a Willow or Maple Shortbow. Minotaurs provide better experience for this level range and are a solid choice for reaching level 40.
Alt Text: Training Ranged on Minotaurs in the Chaos Temple of Old School RuneScape, a key step in this OSRS quest guide for pure accounts.
Unlocking Splashing for AFK Magic Training
Splashing is a method that allows you to train Magic while being AFK. To unlock this, we need to complete a couple of quick quests:
- Imp Catcher Quest: Completing Imp Catcher provides 875 Magic experience, a quick boost to your Magic level.
- Witches’ Potion Quest: Witches’ Potion gives 325 Magic experience and is another fast quest to complete early on.
After completing these quests, start splashing:
- Level 1-13 Magic: Splash Earth Strike until you reach level 13 Magic.
- Level 13+ Magic: Switch to Fire Strike for continued splashing. Fire Strike is recommended for longer AFK sessions and leveling Magic further in F2P. Aim for at least 60 Magic, or even 75 for Fire Wave if you plan to become a member soon. Higher Magic levels will be beneficial for future quest bosses and combat.
Essential F2P Quests for Pures
Complete these F2P quests in the following order to maximize efficiency for your pure build:
- The Restless Ghost: Reward: 1.1k Prayer experience. A quick and easy quest for early Prayer levels.
- Ernest the Chicken: A straightforward quest with no combat, simply complete it for quest points.
- Vampire Slayer: Reward: 4.8k Attack experience. This quest provides a significant boost to Attack and is crucial for melee pures.
- Doric’s Quest: Reward: Level 10 Mining. Unlocks Mining and provides a level boost.
- The Knight’s Sword: Requires 10 Mining. Reward: Level 29 Smithing. A key quest for unlocking Smithing levels quickly.
- Rune Mysteries (Optional): Complete if you plan to obtain the Ancient Mace later.
- Goblin Diplomacy (Optional): Complete if you plan to obtain the Ancient Mace later.
F2P Skills Training Before Membership
Before transitioning to P2P, train these F2P skills to save time later:
- 50 Firemaking: Train Firemaking to level 50. This is easily done at the Grand Exchange or by burning logs.
- 36 Woodcutting: Train Woodcutting to level 36. Willow trees are a good option for F2P.
- 31 Crafting: Train Crafting to level 31. Crafting leather or gems in F2P can get you to this level efficiently.
Alt Text: Crafting skill icon in OSRS, representing a key F2P skill to train for pure accounts as outlined in this quest guide.
Once you’ve completed these steps, you’ve efficiently prepared your F2P pure account for membership. Continue splashing Magic while AFK to further level your Magic skill before moving to P2P.
P2P Pure Account Start: Prayer and Ranged Foundation
For P2P players, starting with Prayer and Ranged is highly efficient. This approach allows you to quickly achieve 43 Prayer for protection prayers and 40 Ranged for Ava’s Attractor, significantly enhancing your training efficiency.
Achieving 43 Prayer
Train Prayer to level 43 early in P2P for essential protection prayers:
- Dragon Bones at Gilded Altar/Wilderness Altar: The fastest method to train Prayer is by using Dragon Bones on a Gilded Altar (with incense burners lit) or a Wilderness Altar for increased experience. Train until you reach level 43 Prayer.
Note: Avoid training Prayer beyond 43 initially. Plan your Prayer level based on desired quests rewards. Check the OSRSWiki for Prayer quest rewards to avoid over-leveling if you aim for specific Prayer levels like 45 or 52.
Achieving 40 Ranged and Ava’s Attractor
- Dwarf Cannon Quest: Start by completing the Dwarf Cannon quest. This unlocks the Dwarf Cannon, a powerful tool for Ranged training.
- Cannon Training at Rock Crabs (Level 1-40/50 Ranged): Train at Rock Crabs in Relekka using a Dwarf Cannon until you reach level 40-50 Ranged. This is a fast and efficient method.
Alternative Ranged Training (If you prefer active training):
- Level 1-10 Ranged: Chickens with Shortbow/Oak Shortbow.
- Level 10-20 Ranged: Cows with Oak Shortbow.
- Level 20-30 Ranged: Sandcrabs/Slayer Tasks with Mithril Darts.
- Slayer Training (to 18 Slayer): Train Slayer to level 18. Slayer tasks provide combat experience and are beneficial for overall account progression.
- Crafting Training (to 19 Crafting): Train Crafting to level 19. This is required for Animal Magnetism quest.
- Woodcutting Training (to 35 Woodcutting): Train Woodcutting to level 35. Also required for Animal Magnetism.
- Quest: The Restless Ghost: Reward: 1.1k Prayer experience.
- Quest: Ernest the Chicken: Simple quest with no combat.
- Quest: Priest in Peril: Reward: 1.4k Prayer experience, prerequisite for Animal Magnetism.
- Quest: Animal Magnetism: Requirements: 18 Slayer, 19 Crafting, 35 Woodcutting, 30 Ranged. Reward: Ava’s Attractor. Ava’s Attractor is crucial for saving ammunition during Ranged training.
Alt Text: Ava’s Attractor equipped in Old School RuneScape, a key item obtained in this OSRS quest guide to enhance Ranged training for pure accounts.
- Continue Ranged Training (Level 40+): Use Mithril Darts with Ava’s Attractor at Sandcrabs to reach level 40 Ranged, or continue to level 50 if desired.
Ranged XP Reward Quests (Optimize Quest Order):
Incorporate these quests strategically to leverage Ranged XP rewards and save training time:
- Horror from the Deep: Best done around 40 Ranged to maximize XP reward. Has an Agility requirement, schedule after The Grand Tree.
- Temple of Ikov: Best done around 40 Ranged for XP reward. Prerequisite for Desert Treasure and has a Thieving requirement, incorporate into Thieving training phase.
Splashing in P2P for Magic Leveling
Similar to F2P, splashing is an efficient way to train Magic in P2P.
- Imp Catcher Quest: 875 Magic experience.
- Witches’ Potion Quest: 325 Magic experience.
Alternatively, skip quests and:
- Train Strike Spells to level 13 Magic.
- Splashing Fire Strike: Splash Fire Strike with a Smoke Battlestaff (requires 30 Attack and iron boots for negative magic bonus) whenever AFK. Aim for 75 Magic for Fire Wave early on, which will significantly aid in quest boss fights. Consider leveling to 75 Magic for Fire Wave and utilizing a Smoke Battlestaff and Occult necklace for increased power.
Melee Quest Order and Desert Treasure Roadmap
This section focuses on the melee progression and quests leading to Desert Treasure, a crucial quest for unlocking Ancient Magicks.
Efficient Melee Quest Order
Follow this quest order for efficient melee experience gains:
- Waterfall Quest: Reward: 13.7k Attack and Strength experience. A massive early boost to melee stats, prerequisite for Desert Treasure.
- Witches’ House: Reward: 6.3k HP experience. Increases Hitpoints level.
- Vampire Slayer: Reward: 4.8k Attack experience.
- Tree Gnome Village: Reward: 11.4k Attack experience.
- Fight Arena: Reward: 12.1k Attack experience, 2.1k Thieving experience.
- Agility Training (Level 20 Agility): Train Agility to level 20.
- The Grand Tree: Requirement: 20 Agility (can boost with Summer Pie). Reward: 7.9k Agility experience (should get you to level 20-29 Agility), 18.4k Attack experience, 2.1k Magic experience.
- Agility Training (Level 29-30 Agility): Train Agility to level 30.
- Horror From the Deep: Requirements: 30 Agility (boostable), Barcrawl quest. Reward: 4.6k Magic, Strength, Ranged experience. Complete now to maximize Ranged XP reward.
- Death Plateau: Reward: 3k Attack experience + Climbing Boots, prerequisite for Desert Treasure.
- Mountain Daughter: Reward: Bearhead, The Kendall NMZ Training Boss, 2k Prayer experience, 1k Attack experience.
Road to Desert Treasure Quest
Complete these quests to fulfill prerequisites for Desert Treasure:
- Druidic Ritual: No combat, easy quest.
- Doric’s Quest: Reward: Level 10 Mining.
- The Knight’s Sword: Requirement: 10 Mining. Reward: Level 29 Smithing.
- Fletching Training (Level 10 Fletching): Train Fletching to level 10.
- Tourist Trap: Requirements: 10 Fletching, 20 Smithing. Reward: Using both 4.6k Lamps on Thieving gets you to level 27 Thieving.
- Thieving Training (Level 27-30 Thieving): Train Thieving to level 30.
- The Feud (Optional): Requirement: 30 Thieving. Reward: 15k Thieving experience, should get you to around level 37 Thieving. Alternatively, grind Thieving.
- Thieving Training (Level 37-42 Thieving): Train Thieving to level 42.
- Temple of Ikov: Requirements: 42 Thieving, 40 Ranged. Reward: 10.5k Ranged experience, 8k Fletching experience. Complete now to maximize Ranged XP reward.
- Herblore Training (Level 10 Herblore): Train Herblore to level 10.
- The Digsite: Requirements: 10 Herblore, 10 Agility, 25 Thieving. Reward: 15.3k Mining experience, 2k Herblore experience.
- Troll Stronghold: Requirement: 15 Agility.
- Firemaking Training (Level 50 Firemaking): Train Firemaking to level 50.
- Thieving Training (Level 53 Thieving): Train Thieving to level 53.
- Desert Treasure: Requirements: 50 Firemaking, 53 Thieving, 50 Magic, 10 Slayer. Reward: 20k Magic experience, unlocks Ancient Magicks.
Alt Text: Desert Treasure quest journal in OSRS, marking a significant quest completion for pure accounts focused on magic, as highlighted in this quest guide.
Obtaining DDS and Dragon Scimitar
- Lost City: Requirements: 31 Crafting, 36 Woodcutting. Reward: Dragon Dagger (DDS) and Dragon Longsword.
- Monkey Madness: Reward: Dragon Scimitar. DO NOT CLAIM XP REWARD from Monkey Madness to maintain pure combat stats.
Optional Quests for Utility
Consider these optional quests for useful utility items and experience:
- Haunted Mine: Requirements: 15 Agility, 35 Crafting. Reward: Salve Amulet, 22k Strength experience.
- Underground Pass: Requirements: 25 Ranged, Biohazard, Plague City quests. Reward: Iban’s Blast spell, powerful for lower levels.
- Ghosts Ahoy: Requirements: 20 Agility, 20 Cooking. Reward: Ectophial, 2.4k Prayer experience.
Post-Quest Training Guide for Pures
After completing the core quests, focus on maximizing your combat skills:
Ranged Training:
- Level 70+ Ranged: Mithril Darts at Sand Crabs or NMZ (Nightmare Zone).
- Level 75 Ranged: Magic Shortbow (imbued) with Rune Arrows or Karil’s Crossbow at NMZ.
- Level 99 Ranged: Blowpipe or Chinchompas for fastest experience.
Melee Training:
- Level 50 Attack: Brine Sabre or Rune Scimitar.
- Level 55 Strength/60 Attack: Granite Hammer.
- Level 99 Strength: Dragon Sword/Scimitar or Obsidian Sword + Berserker Necklace.
Magic Training:
- Level 99 Magic: Splashing for AFK training or Fire Wave/Burst for faster active training, progressing to Ice Barrage/Teleblock at level 85/94.
Ancient Mace Quest Line (Optional)
If you aim for an Ancient Mace pure, incorporate this quest line:
- Rune Mysteries:
- Goblin Diplomacy:
- The Lost Tribe:
- Death to the Dorgeshuun: Reward: 2k Thieving and Ranged experience.
- The Giant Dwarf: Requirements: 12 Crafting, 16 Firemaking, 33 Magic, 14 Thieving. Reward: 2.5k Mining, Smithing, Crafting, 1.5k Magic, Thieving, Firemaking experience.
- Another Slice of H.A.M.: Requirements: 15 Attack, 25 Prayer. Reward: 3k Prayer experience, 3k Mining experience, Ancient Mace.
This comprehensive OSRS quest guide provides an efficient path to create a powerful pure account. Follow these steps, and you’ll be ready to dominate the PK scene in no time. Remember to always prioritize efficiency and enjoy your journey in Old School RuneScape!