Hierarch Chikere suggests using the Free Awakened as a distraction to earn Splat achievement gw2
Hierarch Chikere suggests using the Free Awakened as a distraction to earn Splat achievement gw2

A Star to Guide Us GW2: Achievements and Mastery Guide

A Star To Guide Us Gw2 achievement guide provides a detailed walkthrough of all the achievements in the Living World Season 4 Episode 4. At conduct.edu.vn, we aim to give you the insights needed to navigate the game and earn all available rewards. Understand the requirements and hidden steps for mastery.

1. Understanding “A Star to Guide Us” Mastery

The “A Star to Guide Us” mastery is a meta-achievement that rewards players with Palawa Joko’s Staff Head upon completion of 38 eligible achievements. This comprehensive achievement requires dedication and exploration across various aspects of the game. It’s more than just a reward; it’s a testament to your proficiency in Guild Wars 2.

2. Story Completion Achievements

These achievements are earned by simply completing the story chapters within the “A Star to Guide Us” episode. They are straightforward and provide a foundation for the more challenging achievements to come. Completing story achievements unlocks further content and opportunities within the game.

  • A Shattered Nation – 0AP: Complete the story chapter “A Shattered Nation.”
  • Chaos Theory – 0AP: Complete the story chapter “Chaos Theory.”
  • Legacy – 0AP: Complete the story chapter “Legacy.”
  • From the Ashes – 0AP: Complete the story chapter “From the Ashes.”
  • Storm Tracking – 0AP – 1MP: Complete the story chapter “Storm Tracking.”

3. Story Instance Achievements

Story instances offer unique challenges and opportunities for achievements. These achievements often require specific actions or conditions to be met within the instance, adding an extra layer of difficulty and replayability. Mastering these instances unlocks valuable rewards and progress towards the meta-achievement.

  • Splat! – 1AP: Get hit by the Death-Branded Shatterer’s claw attack during the “Escort the delegates out of the summit room” part of the “A Shattered Nation” instance.

  • Claws to the Wall – 1AP: Avoid getting hit by the Death-Branded Shatterer’s claw attacks in the first and second rooms containing Free Awakened Citizens.

  • In Tatters; Not Shattered – 1AP: Rescue all nine Free Awakened inside the Fortress of Jahai during the Death-Branded Shatterer’s attack.

    • First group of 3 are in the first room after Hierarch Chikere gets killed.
    • Second group of 3 are in the next room after fighting the Veteran Branded Awakened Archer.
    • Third group of 3 in the next room after fighting Veteran Branded Awakened Ravager.
  • No More Mr. Fungi – 4AP: Kill three hallucinations spawned by hallucinogenic mushrooms in the “???” area during the “Chaos Theory” story step.

  • Is It Over Yet? – 1AP: Light all braziers and clear out the hall within the 7-minute time limit in the “Legacy” instance.

  • Not Today – 1AP: Defeat the Spider Broodmother without being downed or defeated.

  • Unbranded – 1AP: Complete the “Legacy” instance without being encompassed in Branded crystal.

  • Pod Smasher – 1AP: During the fight with the Branded Rifstalker, avoid any Branded Pod detonating.

  • I Brought a Friend – 1AP (Hidden): Bring an Unstable Branded Awakened to Zafirah and have it explode on her.

  • Sniper, No Sniping! – 3AP: Get through the sniper battle without getting shot in the “From the Ashes” instance.

  • Faster than a Speeding Bullet – 5AP: Get Zafirah to 5% health within 8 minutes in the “From the Ashes” instance.

  • Right On Track – 1AP: Prevent the Branded from interrupting Blish while setting up the tracker in the “Storm Tracking” instance.

  • Raptor Out – 1AP: Escape the Mists in the required time during the “Storm Tracking” instance.

4. Map Achievements

Map achievements encourage exploration and participation in open-world events. These achievements often involve defeating bosses, completing event chains, and discovering hidden locations. Completing these achievements demonstrates mastery of the map and its challenges.

  • You Can Certainly Try – 1AP – 1MP: Kill the Death-Branded Shatterer World Boss in Jahai Bluffs.

  • Bottled No More – 1AP: Defeat the legendary Branded djinn Vemyen in Jahai Bluffs.

  • Hunted – 1AP: Kill the Champion Branded Hydra that spawns at Central Brand Scar in Jahai Bluffs.

  • Historical Ambition – 1AP: Kill either Elite Imperator Ventus or Veteran Orrian Captain at the base of the Displaced Towers.

  • Big Bluffs Hunter – 5AP: Defeat five champions across Jahai Bluffs.

    1. Elasa the Elemental
    2. Judge Aasma
    3. Rilohn Broodmother
    4. The Tooth
    5. Vihn
  • Garrison Historian – 4AP: Complete the event chain involving Sergeant Eshid and Historian Sivvi four times at Soul’s Vendetta Waypoint.

  • If I May Interrupt – 5AP: Break Joko’s Defiance Bar before he finishes his speech during the “Stop Joko from recruiting the Awakened!” event.

  • Ethereal Exchange – 1AP (Hidden): Use the /kneel emote in front of the statue at Kormir’s Reverence and talk to the ghost of Nenah.

  • Jahai Bounty Hunter – 8AP – 1MP: Complete all four bounties in Jahai Bluffs.

  • Making History – 1AP: Complete the jumping puzzle in the Displaced Towers area.

  • Finders Inner Keepers – 1AP: Complete the race event within Jahai Keep.

  • Dive Master: Rilohn Falls – 1AP: Use the diving goggles at the top of Rilohn Falls and land in the bucket at the bottom.

  • Matchmaker, Matchmaker – 7AP: Successfully complete 15 conversations in a row between the factions in the Chantry.

  • For example:

    • Sunspear talking about Shadow Agents, buff icon name “Values Order”, proceed to talk with the Order of Shadows NPCs until you find the correct one, which in this example case is “We spread chaos in the shadows to guarantee order. None of these other groups grasp the idea.”

4.1. Sun’s Refuge Achievements

Sun’s Refuge is a unique instance accessible to players in Living World Season 4, episode 4. It serves as a content hub and changes based on the player’s progress and actions. Mastering Sun’s Refuge unlocks additional content and rewards.

  • Swan Dive – 1AP (Hidden): Find the diving goggles in Sun’s Refuge and jump into the water.

  • Door to the Past – 3AP (Hidden): Find and place all five runes to open the ancient doors in Sun’s Refuge.

  • Fishy Business – 3AP (Hidden): Find a rare Elonian Red Trout for Lofa in Sun’s Refuge.

  • Fragments I Have Shored – 3AP (Hidden): Activate all the hidden symbols in Sun’s Refuge within the 2-minute time limit.

  • Gentle Hearts – 3AP (Hidden): Ease the Anxiety of a Terrified Desert Fox in Jahai Bluffs.

  • Gotchu! – 3AP (Hidden): Win 10 games of hide and seek in Sun’s Refuge.

  • Philanthropist – 3AP (Hidden): Donate 5 Gold to the Pact Donations Agent Ira NPC inside Sun’s Refugee.

  • Watchful Eyes – 3AP (Hidden): Pay respect to 22 Griffons watching over Sun’s Refuge and Old Command Post by using the /kneel emote.

4.2. Mastery Insights

Mastery Insights require players to reach specific locations and interact with them. These locations often require advanced movement skills and exploration, rewarding players for their perseverance and skill. Acquiring these insights grants valuable mastery points and progress towards character development.

  • Jahai Insight: Crescent’s Prosperity – 1AP – 1MP: Interact with the Mastery Insight at Crescent’s Prosperity.

  • Jahai Insight: Fang of the Dragon – 1AP – 1MP: Interact with the Mastery Insight at Fang of the Dragon.

  • Jahai Insight: Harpy Rock – 1AP – 1MP: Interact with the Mastery Insight at Harpy Rock.

  • Jahai Insight: Scar Overlook – 1AP – 1MP: Interact with the Mastery Insight at Scar Overlook.

  • Jahai Insight: Talon of the Dragon – 1AP – 1MP: Interact with the Mastery Insight at Talon of the Dragon.

4.3. Adventures

Adventures provide timed challenges that test players’ skills in specific areas. These challenges often involve using mounts, gliding, or combat abilities to achieve a high score within the time limit. Completing adventures rewards players with achievement points and valuable rewards.

  • Jahai Bluffs Griffon Expert: Gold – 1AP: Complete the Griffon adventure under 40 seconds.
  • Jahai Bluffs Griffon Expert: Silver – 1AP: Complete the Griffon adventure under 1 minute.
  • Jahai Bluffs Griffon Master: Gold – 1AP: Complete the Griffon adventure under 35 seconds.
  • Jahai Bluffs Griffon Master: Silver – 1AP: Complete the Griffon adventure under 50 seconds.
  • Run Around for No Reason: Gold – 1AP: Complete the adventure in the mushroom cave under 42 seconds.
  • Run Around for No Reason: Silver – 1AP: Complete the adventure in the mushroom cave under 55 seconds.

5. Collections

Collections require players to gather specific items or complete tasks throughout the game world. These collections often involve exploration, crafting, and interacting with NPCs. Completing collections rewards players with unique items and progress towards achievement completion.

5.1. Full House – 10AP

This collection requires completing eight other collections, which are necessary to continue with the Joko staff collection.

  • Readathon – 3AP (Hidden): Find enough books in Jahai Bluffs to make a library for the children of Sun’s Refuge.

    ![Books location in Jahai Bluffs gw2](https://i2.wp.com/guildjen.

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