Did you know Cyberpunk 2077 boasts a staggering six distinct endings? Your journey through Night City is paved with choices that dramatically shape your final moments. To witness the ending you desire, making informed decisions throughout the game is crucial. This comprehensive Cyberpunk Endings Guide details every ending in Cyberpunk 2077, including unlock requirements. Be warned, significant spoilers lie ahead!
Beyond the main game’s conclusions, Cyberpunk 2077’s Phantom Liberty expansion introduces four additional endings, and a secret ending lurks within the base game, demanding very specific actions. Whether you’re meticulously planning your playthrough or seeking clarity after finishing the game, this guide will illuminate every potential finale for V and Johnny Silverhand.
Major spoiler warning! Proceed past this point only if you’re prepared to uncover the secrets of Cyberpunk 2077’s endings.
Unlocking All Cyberpunk 2077 Endings: A Choice-Driven Narrative
Gaining access to all Cyberpunk 2077 endings hinges largely on your dedication to completing main Side Jobs. Engaging deeply with these side narratives is key; for instance, completing Panam’s mission arc is essential for unlocking one of the more optimistic endings. Cultivating a strong rapport with Johnny Silverhand by the climax of the Nocturne OP55N1 main mission is equally vital. This involves actively pursuing side quests with Rogue and fostering positive interactions with Johnny, especially during the emotionally charged scene at the gravesite – you’ll recognize the moment.
Furthermore, unlocking the new Cyberpunk 2077 ending introduced with the Phantom Liberty expansion necessitates completing the expansion itself and achieving one of two specific Phantom Liberty endings. Given that Phantom Liberty offers four endings in total, careful decision-making within the expansion is paramount to secure either of the correct pathways to this new conclusion for V’s saga.
By fulfilling these prerequisites, you’ll unlock the full spectrum of Cyberpunk 2077 endings detailed below. Regardless of your chosen path, you’ll encounter a point of no return, temporarily suspending access to unfinished jobs until the story’s conclusion. Post-ending, you’ll be returned to Night City, positioned just before the Nocturne OP55N1 mission, carrying over rewards earned from your chosen ending, which we will not spoil here.
Final spoiler alert! The detailed breakdown of each Cyberpunk 2077 ending begins now.
Exploring All Cyberpunk 2077 Endings: Paths to Destiny
Here’s a comprehensive look at each ending, detailing V’s fate, pivotal character losses, and the specific steps to unlock each unique conclusion.
1. The Phantom Liberty Cure Ending: A New Lease on Life?
Unlock Requirements: Complete the Phantom Liberty expansion, achieving either the ‘agree to Reed’s deal’ or ‘spare Songbird’ endings.
Your choices within Phantom Liberty, specifically the critical decision during the Firestarter mission at Dogtown stadium – whether to side with Songbird or Reed – dictate the path to this ending. Crucially, both Songbird and Reed must survive your chosen Phantom Liberty conclusion. Regardless of your choice, Reed escorts Songbird back to President Rosalind Myers. Discussions ensue regarding the Relic’s removal using the Neural Matrix, culminating in the Phantom Liberty credits.
Upon returning to the main game, Reed contacts you about the Relic surgery, initiating the new Cyberpunk 2077 ending. While you have opportunities to decline at various points, doing so permanently locks you out of this ending. This triggers either the “Who Wants To Live Forever” or “Through Pain To Heaven” mission (variant titles depending on your Phantom Liberty ending), leading directly into the new Cyberpunk 2077 conclusion. Here’s a step-by-step breakdown:
Steps to the Phantom Liberty Cure Ending:
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After agreeing to surgery, await Reed’s contact. He clarifies the Relic’s destruction and Johnny Silverhand’s demise. Relocation outside Night City is also necessary. As with other endings, the Misty’s Esoterica rooftop scene occurs, offering a final call to Reed. Johnny advocates against Reed’s offer, urging alternative solutions.
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Calling Reed initiates the point of no return. Await the AV on Misty’s rooftop for Langley transport. A final dialogue with Johnny unfolds during the flight over Night City before anesthesia.
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Awakening post-surgery with Reed marks the “Things Done Changed” mission. V is alive, Relic removed, but complications arise. Extensive nervous system surgery renders most cyberware implants unusable, deactivated in the process. A further shock: a two-year coma, now 2079.
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Reed explains a merc-for-hire life in Night City is over. V insists on returning. Contacting friends and romance partners reveals only Viktor Vektor remains in Night City; others have moved on. Return to Night City is facilitated via the hospital intercom nurse.
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A Delamain car journey through a rain-soaked Night City reveals Arasaka’s retreat post-Yorinobu’s CEO removal, replaced by Militech dominance, evidenced by pervasive Militech ads and armed robots. Misty’s Esoterica is now a Zetatech clinic.
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Viktor confirms cyberware is off-limits for V. Outside, a chance encounter with Misty involves catching up and discussing moving forward. The final scene shows V and Misty walking towards her car, V disappearing into the city crowd, just “a face in the crowd”.
Credit messages from characters detail their new lives. Rogue acknowledges V at the Afterlife, but as a diminished legend. Takemura congratulates V on Relic removal but reveals a failed Arasaka Tower attempt, Hanako’s death, and his hiding. Reed admits letting down So Mi and V, but a Langley job offer remains.
2. Trust Arasaka Ending: Corporate Salvation or Soul Surrender?
Unlock Requirements: Reach the mission Nocturne OP55N1.
Regardless of your relationship with Johnny or Night City’s inhabitants, trusting Arasaka remains a final mission option. Johnny vehemently opposes aligning with Hanako, but accepting Omega blockers marks a temporary farewell to him.
Steps to the Trust Arasaka Ending:
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Calling Hanako reveals her brother’s captivity. Anders Hellman arrives to escort you. Misty offers a Tarot reading, potentially unlocking a final card.
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Rescuing Hanako leads to Arasaka Tower, revealing Saburo Arasaka’s survival as an engram. A board meeting with Hanako and Saburo confirms Yorinobu’s patricide, triggering a Yorinobu-sent hit squad attack. Survivors, including Hanako, task you with finding Yorinobu. Numerous Arasaka guards and a boss fight with Adam Smasher (Johnny’s killer) await.
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Yorinobu is found, confronted, and left to Hanako’s judgment. Hellman escorts you to Mikoshi, entering Cyberspace and a tense reunion with a disapproving Johnny. Extensive dialogue ensues before you return to your body, leaving Johnny with Alt.
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Awakening occurs in an Arasaka orbital space station, marked by disorienting tests and mental strain. Hellman presents a choice:
- Sign Arasaka’s Secure Your Soul contract: Engram creation and Mikoshi storage of V’s mind.
- Refuse the contract: Hellman states you get your belongings, return to Earth, and die before winter. The game ends; no return to Night City to conclude side activities in your final months.
3. Ask Panam for Help: Nomad Family and a Glimmer of Hope
Unlock Requirements: Complete Panam Palmer’s quest arc.
Completing Panam’s Side Job arc solidifies your bond, making her and the Aldecaldos willing allies. This is the sole prerequisite for this ending option.
Often considered the “best” ending, it offers V a semblance of a happy conclusion, despite Johnny’s reservations about involving the Aldecaldos and the inherent risks.
Steps to the Ask Panam for Help Ending:
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Contact Panam, who agrees to help infiltrate Arasaka Tower and reach Mikoshi. She and the Aldecaldos mobilize. Misty offers a Tarot reading, potentially unlocking a final card.
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Panam brings you to the Aldecaldo camp. A plan to tunnel under Arasaka Tower is discussed. Dakota aids in contacting Alt, ensuring her readiness for the breach. Mitch details Basilisk modifications.
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Saul formally inducts you into the Aldecaldos, Panam gifting you a Nomad jacket (high armor, kept post-ending). Camp celebrations ensue.
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The next day involves scoping out the construction site before entering the Basilisk. Combat ensues inside and outside the Basilisk en route to the dig site tunnel. Side characters Bobby and Teddy are lost here.
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Near the drill, ensure Mitch returns to the Aldecaldos in the Basilisk (he survives). Use the drill with Saul and Panam to tunnel into Arasaka.
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Navigate lower tower levels, connecting Alt for Arasaka guard assistance, progressing towards Mikoshi. Adam Smasher is fought, tragically killing Saul. Plug into Mikoshi.
In Cyberspace with Johnny and Alt, another pivotal choice arises, especially with a strong Johnny relationship:
- Return to your body as V, with limited lifespan.
- Allow Johnny to take your body and live a full life as V (V’s construct merges with Alt upon Mikoshi’s destruction).
Choosing to return as V means leaving Night City with the Aldecaldos, hopeful for a cure “out there”. Romancing Judy prior to this mission results in her joining you. This ending evokes a “happily ever after” feel, with congratulatory voicemails from allies on your new journey.
Letting Johnny take over leads to him returning to Earth as V, undertaking final mini-quests before leaving Night City for a fresh start. Another satisfying resolution option.
4. Let Johnny and Rogue Go: The Afterlife Heist and a Legacy Restored
Unlock Requirements: High relationship with Johnny Silverhand.
This ending is missable without a strong bond with Johnny. Prioritize Johnny-aligned choices and strengthen your friendship through Side Jobs for this option.
Johnny takes over V’s body, and you experience this ending entirely as Johnny. Considered the second “best” ending by many, offering a fulfilling conclusion to V and Johnny’s intertwined journey.
Steps to the Let Johnny and Rogue Go Ending:
- Johnny assumes control and heads to the Afterlife to enlist Rogue. She agrees, formulates a plan, and recruits Weyland. Gear up with Rogue and Weyland, then consult Afterlife netrunner Nix to contact Alt.
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Johnny, Rogue, and Weyland AV ride to Arasaka Tower, witnessing Alt disabling an Arasaka satellite. Security shoots down the AV, crash-landing in Arasaka Tower’s jungle-themed boardroom. You and Rogue land together, Weyland separately; locate him for extra firepower.
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Follow Rogue to security rooms, using anti-grav boots to navigate floors. Install Alt for enhanced assistance.
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Proceed to Mikoshi, facing Adam Smasher (Johnny and Rogue’s nemesis). Smasher kills Rogue, but not before she grenades him. Retrieve Rogue’s gun. Plug into Mikoshi, reuniting with V.
The final choice mirrors the Panam ending:
- Return as V, facing a shortened lifespan.
- Let Johnny inhabit your body, living as V, while V’s construct joins Alt upon Mikoshi’s destruction.
Choosing Johnny to live leads to him returning to Earth as V, completing minor quests, then leaving Night City for a new beginning.
5. There is Another Way Ending: The Path of Least Resistance
Unlock Requirements: None.
If none of the above resonate, choosing to end it all is an option – Vik provides the pistol for this purpose. This option arises after selecting any other ending path; Johnny remarks, “no goin’ back on this, y’know.” Choosing “put all this to rest” results in V discarding the pills.
Johnny expresses confusion, stating it’s not his preferred method, but he lacks control. An anticlimactic and swift “finish” to the game. However, it lacks closure, and allies express extreme disappointment in their closing messages.
Universally considered a “bad” ending.
6. The Secret Ending: The Solo Run
Unlock Requirements: Exceptional relationship with Johnny Silverhand.
A hidden ending offering a positive resolution with minimal casualties (excluding Johnny or V’s construct). Requires an exceptionally high relationship with Johnny, demanding specific choices throughout the campaign and side quests.
To unlock, during the “Johnny and Rogue” ending choice, select that path, but before confirming “Do your thing Johnny”, hesitate. Continuously alternate your gaze between Johnny and the gun on the table. This can take up to five real-time minutes. Johnny will then propose a solo Arasaka assault, ensuring no other casualties.
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