Guided bombs in War Thunder can be incredibly effective, but mastering their use requires understanding the mechanics and employing the right techniques. This guide dives into controlling guided bombs and maximizing your accuracy.
The challenge many players face is determining the precise release point. Ideally, the game would provide a CCRP (Continuously Computed Release Point) indicator, similar to what’s found on some aircraft. However, War Thunder’s implementation is inconsistent. While a HUD indicator should be present, it isn’t always reliable.
Therefore, the most dependable method for accurate guided bomb delivery remains dive bombing.
The basic procedure is generally correct: lock onto your target with stabilization enabled. The laser designator should activate automatically by default (check your settings to confirm this behavior). Releasing the bomb at the correct moment is crucial for a successful hit.
Your aircraft’s movement during the release phase can influence the bomb’s trajectory. After release, you are free to maneuver as needed, simply maintaining visual contact with the target until impact is highly recommended.
An example of dive bombing technique using a guided bomb in War Thunder.
For large, stationary targets such as airfields or bases, consider using conventional bombs like Mk84s in conjunction with CCRP. This approach, when executed from altitude, can provide greater accuracy and efficiency compared to solely relying on guided bombs.
Here’s a more in-depth look at employing conventional bombs with CCRP for base bombing:
Using CCRP (Continuously Computed Release Point) with conventional bombs like the Mk84s.
You can utilize your targeting pod to visually confirm your selected target. You can also create a target point by aiming the pod at your intended strike zone. Remember that this method is only effective against static targets. After releasing your ordnance, you can safely return to base while the bombs autonomously guide towards the designated target.