Guardian holding a scanner augment in Vesper's Host, Destiny 2 indicating correct panels
Guardian holding a scanner augment in Vesper's Host, Destiny 2 indicating correct panels

Vesper’s Host Guide: Conquer Destiny 2’s New Dungeon

Vesper’s Host guide by CONDUCT.EDU.VN offers comprehensive strategies and expert tips to navigate and master Destiny 2’s challenging dungeon, ensuring you overcome every encounter. This detailed walkthrough will equip you with the knowledge and tactics needed to conquer Vesper’s Host, secure valuable loot, and enhance your overall Destiny 2 experience, focusing on understanding game mechanics and fireteam coordination. Unlock the secrets of Vesper’s Host and elevate your gameplay with this expert companion.

1. Understanding Vesper’s Host Dungeon Mechanics

Vesper’s Host, introduced alongside the Revenant Act I in October 2024, shares thematic similarities with the Deep Stone Crypt, immersing players in a Braytech facility above Europa. A solid grasp of the core mechanics is vital for success.

1.1 Augment System: Scanner, Operator, and Suppressor

Adapted from the Deep Stone Crypt, these augments are crucial for solving puzzles and weakening enemies:

  • Scanner: This augment identifies the correct panels for the Operator to interact with. Approach panels to have them appear as yellow icons on your radar. Approaching a panel will cause it to either turn white (correct panel) or disappear (incorrect panel).
  • Operator: Equipping the Operator augment allows you to shoot the panels identified by the Scanner.
  • Suppressor: Using the Suppressor augment allows you to deploy a hologram by pressing your grenade button. This is vital for dealing with invulnerable enemies. When enemies flock to the hologram, shoot it to detonate it, making them vulnerable.

Important Notes: Augments have timers, indicated at the top of the screen. Running out of time will result in death. Reset the timer by depositing the augment at an augment station and retrieving it.

1.2 Nuclear Cores and Numbered Panels

Many objectives in Vesper’s Host revolve around transporting nuclear cores and interacting with numbered panels.

  • Nuclear Cores: These cores must be picked up and deposited in specific locations. Carrying a core generates stacks of radiation. Ten stacks result in death. Another player can take the core to alleviate radiation, or you can drop it temporarily by switching weapons. Dropping a core triggers a timer indicating how long it remains active while unattended. Use this to clear out enemies before continuing the transport.
  • Numbered Panels: You will encounter panels numbered 0 to 9. Certain encounters require you to identify specific numbers and interact with corresponding panels to progress. Keep a record of these numbers using pen and paper or in-game text chat.

2. Embarkment: Entering Vesper’s Host

The initial challenge involves navigating a walkway into a station filled with containers and Fallen enemies. Two doors will dispense the Scanner and Operator augments. Use the Scanner to identify three panels, which the Operator must then shoot. Shooting the wrong panel results in a team wipe. Successfully shooting the correct panels opens the door to the first encounter.

3. Encounter 1: Activation

This encounter takes place in a large room with four doors and a circular structure. The primary goal is to retrieve nuclear cores from three side rooms and deposit them at the back of the room.

3.1 Room Setup and Objective

The room has three doors leading to separate rooms (front right, front left, and back left) and a fourth door (back right) that serves as the exit. Interacting with the large sphere begins the encounter.

3.2 Obtaining Nuclear Cores

  1. Clear the Room: A Brig will spawn in the center. Destroy it and other enemies to obtain the Scanner augment.
  2. Enter a Side Room: Coordinate with your team to choose a side room. Be mindful of the augment timer and clear any enemies blocking your path. Refresh your Scanner at an augment depot inside the room.
  3. Identify and Shoot Panels: Use the Scanner to find four panels that need to be shot. An enemy with the Operator augment will appear. Defeat it, take the Operator augment, and shoot the correct panels.
  4. Retrieve the Core: A nuclear core will appear once the panels are shot. Grab it and return to the central area.

3.3 Depositing the Core

Enemies will spawn to block your path, including duskfield shanks that slow you down. Coordinate with your team to clear the path. A new Brig will spawn in the center, shielding the core deposits. Destroy the Brig and deposit the core. Repeat these steps for the other two rooms. The final core will trigger the spawn of a gigantic Brig. Once defeated, deposit the final core to complete the encounter.

4. Encounter 2: Infiltration

This encounter requires you to grab and deposit nuclear cores in a specific order while managing Power Reserves.

4.1 Power Reserves

Opening doors requires Power Reserves. Each pip represents one unit of power. Opening a door costs one pip, while closing it restores one. Shield generators around the area provide additional Power Reserves, but it’s more efficient to close doors after opening them.

4.2 Core Retrieval and Deposit Order

The objective is to retrieve five nuclear cores and deposit them in the correctly numbered location. Follow this path for efficiency:

  1. First Core:
    • Go left upon entering the main corridor.
    • Take the first left to find the Captain.
    • Defeat the Captain, grab the core, and turn 180 degrees.
    • Deposit the core into deposit “1” and defeat the Captain that spawns.
  2. Second Core:
    • Exit through the door to the right of your entry point.
    • Turn right and go through the door directly in front of you.
    • Deposit the core into deposit “2” and grab the core from the Captain.
  3. Third Core:
    • Exit through the door opposite your entry point and turn right.
    • Deposit the core into deposit “3,” which is beside the first Captain’s location.
    • The large doors up the stairs will open.
  4. Fourth Core:
    • Go through the large doors and defeat the Captain inside.
    • Exit through the door to the right and disable the shield blocking the next room.
    • Find deposit “4” in the room across the hall.
    • Deposit the core and eliminate the Captain that spawns behind you.
  5. Fifth Core:
    • Exit through the door you entered, turn right, and go through the door directly ahead.
    • Go up the stairs and through the two doors.
    • Exit to your left and around the corner to the right.
    • Deposit the core into deposit “5.”

After depositing the fifth core, a door will open. The boss will begin attacking with explosives. Run into the room to the left and drop down into the hole to complete the encounter.

5. Encounter 3: Raneiks Unified Boss Fight

This encounter involves taking down Raneiks Unified, a large conglomeration of Servitors.

5.1 Initial Phase

The room is filled with numbered panels (0-9). Defeat the initial wave of enemies until a Machine Priest appears at the back of the room. Defeat the Machine Priest to be transported to the upper level where the boss resides. During this phase, a Shank with the Operator augment will spawn. Defeat it and deposit the Operator augment at the nearby depot for later use.

5.2 Identifying Numbers

Upon arriving upstairs, clear the swarming Shanks. One will carry the Suppressor augment. Grab this augment and use it on the boss by pressing your grenade button to drop a hologram. Shooting the hologram will cause the boss to disintegrate into smaller Servitors, each named Raneiks with an assigned number. Identify the two Servitors with a stronger glow and red orbs attached. Take note of their numbers.

5.3 DPS Phase

After obtaining the first two numbers, drop back down to the lower room and defeat another Machine Priest to return to the upper level. Repeat the process to obtain two more numbers, totaling four. In the main room, grab the Operator augment and shoot the four panels corresponding to the numbers you collected. The boss will descend and become vulnerable.

A Shank with the Suppressor augment will appear. Use it on the boss to transform it into smaller Servitors once again. Now, focus your damage on the multiple targets. Weapons and abilities that hit many enemies, such as grenade launchers, rocket launchers, and wide-area supers, are most effective.

Raneiks will reform and become immune. Repeat the steps until defeated. At a small fraction of its health, the boss may appear to stop taking damage but remains stationary. Continue firing to finish off the remnants of Raneiks de-Unified.

6. Final Encounter: The Corrupted Puppeteer

The final encounter tests everything you’ve learned, incorporating augment usage, core movement, and dodging deadly lightning.

6.1 Initial Stage

The encounter begins in the main room with the boss at the back, four numbered pillars, doors on either side, and numbered panels on the walls and ceiling. Focus on the irradiated enemies (puppets of the boss). Entering their aura causes radiation stacks to accumulate, leading to death at ten stacks.

Use the Suppressor augment to make these enemies vulnerable. They are drawn to the hologram, so deploy it and wait for both enemies to get close. Destroy the hologram, then eliminate the puppets. Defeat two pairs of puppets. The first pair drops the Scanner augment, and the second drops the Operator augment.

6.2 Pillar and Panel Phase

Use the Scanner to check the numbered pillars in the middle. The Operator must then shoot the four panels around the room that correspond to the number identified on the pillar. For example, if the Scanner identifies pillar “2”, the Operator shoots the four panels with the number “2.”

Once all designated panels are shot, the boss flees to the lower levels. Drop all three augments into the depots before proceeding.

6.3 Lower Levels

The lower levels are a mirrored area consisting of two central rooms leading to two combat rooms, connected by trap-laden corridors. Follow the flashing red lights to the first combat room. Use the Operator to shoot the four panels and the Scanner to identify the correct puppet. The Suppressor augment can help eliminate puppets first.

Shooting the four panels closes the doors. The boss creates four puppet clones. Use the Scanner to identify the correct puppet to defeat for the nuclear core. Take the core to the middle of the room to seal the bunker before the timer runs out.

The explosion removes half of the boss’s shield. Go through the door behind where the boss stood to access the second combat room. Repeat the steps to remove the rest of the shield.

This sends the boss to the roof. Return to the central room where you dropped down, and use the teleporter to return to the main level. The door at the back will be open, leading to the roof.

6.4 Damage Phase (DPS)

On the roof, yellow lightning strikes constantly and can instantly kill you. The Puppeteer creates more puppet clones. The boss starts on a pedestal with puppets on either side. Keep moving to avoid the lightning. Use heavy weapons like rockets and grenade launchers.

After some time, the puppets will charge at you. One carries a nuclear core. Identify the glowing puppet and defeat it. The pop-up “Corrupted Puppeteer communes with the Anomaly” will appear, indicating an imminent wipe. Grab the core and deposit it in the bunker on the left side to avoid the wipe.

When the door opens, continue damaging the boss until the pop-up reappears. Stand on the hatch you came up through. It will open just before the explosion, dropping you back into the main room. Repeat these steps until you defeat The Corrupted Puppeteer.

7. Tips and Strategies for Vesper’s Host

  • Communication: Effective communication is crucial for coordinating augment usage, panel shooting, and core transport.
  • Weapon Loadouts: Use a mix of weapons for clearing ads and dealing damage to bosses. Consider using special and heavy weapons with area-of-effect capabilities.
  • Subclass Choices: Select subclasses that provide survivability and utility, such as healing rifts, empowering wells, or crowd control abilities.
  • Mod Usage: Equip mods that enhance weapon damage, reduce incoming damage, and provide additional utility, such as ammo finders and scavengers.
  • Team Composition: A balanced team composition with different roles (e.g., ad clear, boss damage, support) can increase your chances of success.

8. Loot and Rewards

Completing Vesper’s Host rewards you with powerful gear, including legendary weapons and armor. The dungeon also features the return of the Ice Breaker exotic sniper rifle. Each encounter offers a chance to earn unique loot, making repeated runs worthwhile.

9. Troubleshooting Common Issues

  • Augment Timers: Ensure you are constantly aware of your augment timer and refresh it at augment stations when necessary.
  • Radiation Stacks: Monitor your radiation stacks when carrying nuclear cores and coordinate with teammates to alleviate the stacks.
  • Lightning Strikes: Pay attention to the lightning patterns in the final encounter and use cover or movement to avoid getting struck.
  • Invulnerable Enemies: Always use the Suppressor augment to make invulnerable enemies vulnerable before attempting to defeat them.

10. Vesper’s Host Host Guide: Mastering Destiny 2’s Dungeon

By understanding the core mechanics, following the encounter strategies, and implementing the provided tips, you can successfully conquer Vesper’s Host and obtain its valuable rewards.

For more in-depth guides, strategies, and community insights, visit CONDUCT.EDU.VN. Our comprehensive resources will help you stay ahead in Destiny 2 and master every challenge the game has to offer. Contact us for further assistance at 100 Ethics Plaza, Guideline City, CA 90210, United States. Reach out via Whatsapp at +1 (707) 555-1234 or visit our website at CONDUCT.EDU.VN.

Frequently Asked Questions (FAQ)

Here are ten frequently asked questions about Vesper’s Host and related topics:

  1. What are the key mechanics in Vesper’s Host? The key mechanics involve the use of Scanner, Operator, and Suppressor augments, transporting nuclear cores, and interacting with numbered panels.
  2. How do I manage the augment timers in Vesper’s Host? Regularly refresh your augment by depositing it at an augment station and retrieving it to reset the timer.
  3. What is the best way to deal with irradiated enemies? Use the Suppressor augment to deploy a hologram, which attracts irradiated enemies. Detonate the hologram to make them vulnerable.
  4. How do I avoid radiation buildup when carrying nuclear cores? Coordinate with teammates to exchange the core, or drop it temporarily to reduce radiation stacks.
  5. What weapons and subclasses are recommended for Vesper’s Host? Weapons with area-of-effect damage are effective, and subclasses that provide survivability and utility are recommended.
  6. How do I start the Vesper’s Host dungeon? Head to the Last City social space. Talk to Spider in the bar on the left of Eido’s shop to grab the quest and get started. Once you’ve picked up the quest, you can then launch the dungeon from the Europa map screen.
  7. What is the significance of the numbered panels in Vesper’s Host? Numbered panels are used in certain encounters to weaken bosses or unlock new areas. Follow the instructions of the Scanner augment to identify the correct panels.
  8. How can I improve my team’s communication during Vesper’s Host? Establish clear roles and responsibilities, use voice communication to coordinate actions, and share information about enemy positions and objectives.
  9. What is the best strategy for the final boss fight in Vesper’s Host? Keep moving to avoid lightning strikes, prioritize survival over damage, and coordinate with teammates to deposit the nuclear core and avoid the wipe mechanic.
  10. Where can I find more in-depth guides and strategies for Destiny 2? Visit conduct.edu.vn for comprehensive resources, strategies, and community insights to stay ahead in Destiny 2.

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