Boothill Character Guides |
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This comprehensive Boothill Guide for Honkai: Star Rail provides everything you need to know to optimize this Physical Hunt character. Learn about the best builds, team compositions, Relics, Light Cones, and materials to maximize Boothill’s potential and dominate battles. Whether you’re a seasoned Trailblazer or just starting your journey, this guide will help you understand Boothill’s strengths and how to effectively utilize him in your team.
Boothill Character Overview
Boothill is a dynamic 5-star Physical Hunt character in Honkai: Star Rail, known for his high single-target burst damage and reliance on Break Effect. His unique kit and abilities make him a formidable DPS unit, especially against bosses and in scenarios where single-target damage is crucial.
Boothill Basic Info and Rating
Boothill Basic Information |
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Boothill |
Element |
Path |
General Rating |
Overall DPS |
General Ratings are based on E0. Endgame Ratings are based on enemies and buffs for the current patch.
Boothill Stats
Boothill’s base stats reflect his role as a Hunt DPS character, emphasizing Attack and Speed to maximize his damage output and turn frequency.
Level 1 Stats
Stat | Base Value |
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HP (12th Rank) | 163 |
ATK (11th Rank) | 84 |
DEF (17th Rank) | 59 |
SPD (6th Rank) | 107 |
Level 80 Stats
Stat | Base Value |
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HP (12th Rank) | 1203 |
ATK (11th Rank) | 620 |
DEF (17th Rank) | 436 |
SPD (6th Rank) | 107 |
The stats indicated above are Boothill’s base values at level 1 and level 80. These numbers do not include the character’s equipped Light Cone, Relics, or activated Trace nodes. |
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List of All Character Stats and Rank
Is Boothill Worth Pulling?
Absolutely! Boothill is a highly valuable addition to any Honkai: Star Rail roster. As a Hunt character specializing in Break Effect, he excels at delivering substantial single-target burst damage. His unique Standoff mechanic is particularly effective in boss encounters and challenging content. Furthermore, Boothill’s kit is remarkably easy to build, making him accessible to both veteran and newer players.
Boothill’s Talent allows him to consistently inflict Weakness Break and deal significant Break DMG, solidifying his role as a top-tier Break DPS. His ability to apply Physical Weakness to enemies, regardless of their original weaknesses, is a game-changer. This adaptability makes Boothill an amazing unit, especially for players who may have a limited pool of DPS characters, as he can effectively bypass elemental restrictions in battles.
Boothill’s Best Builds
Boothill’s optimal build path centers around maximizing his Break Effect to unleash devastating damage. Here are the recommended builds to unlock his full potential:
Break Main DPS Build
This build focuses on maximizing Break Effect to capitalize on Boothill’s primary damage source.
Base Build
Best Light Cone | Relics and Ornament |
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Sailing Towards A Second Life | Iron Cavalry Against the Scourge 4-piece Set |
Talia: Kingdom of Banditry Ornament Set | |
Main Stats | Sub Stats |
Body: CRIT Rate / CRIT DMG | Break Effect ★★★ |
Feet: SPD | SPD ★★★ |
Sphere: Physical DMG | CRIT Rate ★★ |
Rope: Break Effect | CRIT DMG ★★ |
Alternative Light Cones
Alternative Light Cones |
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1 |
2 |
3 |
4 |
5 |
Boothill’s damage output is primarily dictated by his Break Effect stat. When gearing him, prioritize substats that boost Break Effect and SPD. Increased Speed allows Boothill to take more turns, enabling him to capitalize on Weakness Broken enemies more frequently and maximize his damage potential.
The Iron Cavalry Against the Scourge Relic set is BiS (Best in Slot) for Boothill. It directly enhances Break Effect, and crucially, allows his Break DMG to ignore a significant portion of the target’s DEF. This effect is amplified when combined with Super Break buffs and synergistic supports like the Harmony Trailblazer.
For the Ornament set, Talia: Kingdom of Banditry is currently the top choice. To fully activate its set bonus, ensure Boothill reaches at least 145 SPD. While Firmament Frontline Glamoth is an alternative if the SPD requirement cannot be met, Talia offers superior benefits for a Break-focused Boothill build.
Recommended Stat Values
Aim for these stat benchmarks to optimize Boothill’s performance:
Stat | Recommended Value |
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Break Effect | 200% and above |
Speed | 135 / 145 / 160+ |
CRIT Rate | 40 to 55%+ (Out of combat) |
CRIT DMG | 50%+ (Out of combat) |
Strive for a minimum of 200% Break Effect on Boothill. Generally, investing further into Break Effect will directly translate to increased damage. Boothill’s need for traditional CRIT stats is mitigated by his Bonus Ability, Ghost Load, which converts a portion of his Break Effect into CRIT Rate and CRIT DMG.
Reaching 55% CRIT Rate and having minimal CRIT DMG substats with 200% Break Effect will effectively push his total CRIT stats to an ideal 75% CRIT Rate and 150% CRIT DMG, approximating the 1:2 CRIT Ratio. Remember that Ghost Load has a Break Effect cap of 300%.
For Speed, 135 SPD is a decent starting point to achieve two actions in the initial combat cycle. However, 145 SPD is considered optimal as it unlocks the bonus effect of the Talia Ornament set. Exceeding 145 SPD is beneficial, always aiming to hit key SPD Breakpoints for maximum action efficiency.
Boothill’s Best Teams
Boothill’s team compositions should be built around enhancing his Break Effect and providing supplementary buffs and utility. Here are some effective team setups:
Boothill F2P Team (Free to Play)
DPS | Support | Support | Sustain |
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Natasha |
This accessible team focuses on maximizing Boothill’s Break DMG with readily available characters. Harmony Trailblazer is an exceptional support, providing significant Break Effect buffs and enabling Super Break DMG, directly amplifying Boothill’s primary damage source.
While Asta’s ATK buff is less relevant for Boothill’s Break-focused kit, her SPD buff remains highly valuable, granting Boothill more frequent turns. Natasha, or any accessible sustain character, serves as a reliable healer and cleanser for team survivability in F2P setups.
Boothill Break Team
DPS | Support | Support | Sustain |
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Ruan Mei | Lingsha Character IconLingsha](https://game8.co/games/Honkai-Star-Rail/archives/462279) |
This team composition represents Boothill’s ideal setup, specifically designed to maximize his Break potential. Sunday provides action advance and Energy Regeneration, enabling more frequent Enhanced Basic ATKs from Boothill.
For optimal synergy, Sunday’s SPD should be slightly lower than Boothill’s (-1 or -2 SPD). This ensures Sunday buffs Boothill effectively. Sunday allows Boothill to perform consecutive Enhanced Basic ATKs, accelerating his damage ramp-up. Ruan Mei offers substantial Break Effect buffs along with RES PEN and Weakness Break extension. Lingsha provides sustain while also scaling with Break Effect, further enhancing team synergy.
Alternative Supports/Sustain | Explanation |
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Bronya | Support Replacement: Bronya provides DMG buffs and action advance with her Skill, boosting Boothill’s overall damage output. |
Pela Character IconPela](https://game8.co/games/Honkai-Star-Rail/archives/405745) | Support Replacement: Pela’s DEF reduction debuff synergizes well with Boothill’s Break DMG, increasing his effectiveness against tougher enemies. |
Silver Wolf | Support Replacement: Silver Wolf excels at applying debuffs and significant DEF reduction via her Ultimate, enhancing Boothill’s damage potential. |
Sparkle Character IconSparkle](https://game8.co/games/Honkai-Star-Rail/archives/436832) | Support Replacement: Sparkle can replace Bronya, offering similar action advance, but her non-guaranteed Advance Forward might disrupt Boothill’s SPD-tuned turn order. |
Asta | Support Replacement: Asta remains a viable option for boosting Boothill’s SPD, leading to more frequent actions and Break DMG opportunities. |
Gallagher Character IconGallagher](https://game8.co/games/Honkai-Star-Rail/archives/437255) | Sustain Replacement: Gallagher’s healing scales with Break Effect, aligning with the team’s focus, and his Ultimate inflicts the Besotted debuff, further increasing Break DMG taken by enemies. |
Boothill Super Break Team
DPS | Support | Support | Healer |
---|---|---|---|
Ruan Mei | Lingsha Character IconLingsha](https://game8.co/games/Honkai-Star-Rail/archives/462279) |
This team composition maximizes “Super Break” damage. Fugue is a dedicated Super Break support, providing additional Super Break DMG and further increasing Boothill’s Break Effect.
Ruan Mei continues to be a core support, offering Break Effect, RES PEN, Break Efficiency, and Weakness Break duration extension. Lingsha remains the premier healer choice for Break-focused teams due to her Break Effect scaling.
Boothill’s Best Relics and Ornaments
Selecting the right Relics and Ornaments is crucial for maximizing Boothill’s damage output.
All Recommended Relics and Ornaments
Relics | Rating & Merits |
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Iron Cavalry Against the Scourge 4-piece Set | ★★★★★ – Best in Slot: Iron Cavalry Against the Scourge is the absolute best Relic set for Boothill. Its Break Effect bonus and DEF ignore on Break DMG (when Break Effect is high enough) perfectly align with his kit. Its effectiveness is amplified when paired with Harmony Trailblazer and Super Break buffs. |
Thief of Shooting Meteor 4-piece Set | ★★★★☆ – 2nd Best: Thief of Shooting Meteor provides a significant boost to Break Effect and energy regeneration upon inflicting Weakness Break, making it a strong alternative. |
Thief of Shooting Meteor 2-piece Set x2 Watchmaker, Master of Dream Machinations 2-piece Set x2 | ★★★☆☆ – 3rd Best: Combining 2-piece Thief of Shooting Meteor and 2-piece Watchmaker, Master of Dream Machinations offers a raw Break Effect boost. This combination provides flexibility and eases relic farming by not requiring a complete 4-piece set. |
Ornaments | Merits |
Talia: Kingdom of Banditry | ★★★★★ – Best Ornament: Talia: Kingdom of Banditry is the premier Ornament set for Boothill, granting a substantial Break Effect bonus when his SPD reaches 145. Meeting the SPD threshold is crucial to maximize its benefits. |
Firmament Frontline Glamoth | ★★★★☆ – 2nd Best Ornament: Glamoth is a viable alternative, but less optimal for a Break-focused Boothill. While it provides a DMG boost, it doesn’t directly enhance his Break DMG. |
Boothill’s Best Light Cones
Choosing the right Light Cone can significantly amplify Boothill’s capabilities.
All Recommended Light Cones
Light Cone | Why We Recommend It |
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Sailing Towards A Second Life | ★★★★★ – Best in Slot: Sailing Towards A Second Life is Boothill’s signature and best Light Cone. It significantly boosts Break Effect, allows Break DMG to ignore enemy DEF, and increases SPD, synergizing perfectly with his kit. |
Shadowed by Night | ★★★★☆ – Great 4-Star Option: Shadowed by Night is Boothill’s top 4-star Light Cone choice. It provides a solid Break Effect increase and a SPD boost upon entering combat or dealing Break DMG. |
Cruising in the Stellar Sea | ★★★★☆ – Solid F2P Choice: Cruising in the Stellar Sea is an excellent F2P option, offering a CRIT Rate boost and ATK increase. While CRIT doesn’t directly benefit Break DMG, it enhances his Enhanced Basic ATKs and Ultimate damage. |
Swordplay | ★★★★☆ – Consistent DMG Increase: Swordplay is a strong 4-star Light Cone that increases Boothill’s DMG against single targets upon repeated attacks, beneficial in prolonged boss fights. |
Sleep Like the Dead | ★★★☆☆ – Good Alternative 5-Star: Sleep Like the Dead is a decent 5-star alternative if other options are unavailable. It provides a CRIT Rate and CRIT DMG boost, useful for general damage enhancement. |
Adversarial | ★★★☆☆ – Accessible 3-Star: Adversarial is a good 3-star option, especially early game. Its SPD boost upon defeating enemies can help Boothill take more turns. |
Boothill Ascension and Trace Materials
Gathering the necessary materials is essential to fully ascend and enhance Boothill’s Traces (skills).
Total Ascension Materials
Ascension Materials | Total |
---|---|
Tatters of Thought | 15 |
Fragments of Impression | 15 |
Shards of Desires | 15 |
IPC Work Permit | 65 |
Credit | 308,000 |
Level | Character Ascension Materials |
---|---|
20 ➔ 30 | Tatters of Thought x5 Credit x4,000 |
30 ➔ 40 | Tatters of Thought x10 Credit x8,000 |
40 ➔ 50 | IPC Work Permit x3 Fragments of Impression x6 Credit x16,000 |
50 ➔ 60 | Credit x40,000 |
60 ➔ 70 | IPC Work Permit x20 Shards of Desires x6 Credit x80,000 |
70 ➔ 80 | Credit x160,000 |
Total Trace Materials
All Trace Node Materials | Total |
---|---|
Meteoric Bullet | 15 |
Tatters of Thought | 41 |
Destined Expiration | 72 |
Fragments of Impression | 56 |
Countertemporal Shot | 139 |
Shards of Desires | 58 |
Lost Echo of the Shared Wish | 12 |
Tracks of Destiny | 8 |
Credit | 3,000,000 |
Level | Basic ATK Trace Materials |
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2 | Credit x5,000 |
3 | Destined Expiration x3 Fragments of Impression x3 Credit x10,000 |
4 | Credit x20,000 |
5 | Countertemporal Shot x3 Shards of Desires x3 Credit x45,000 |
6 | Credit x160,000 |
Level | Skill, Talent, & Ult Trace Materials |
2 | Tatters of Thought x3 Credit x2,500 |
3 | Meteoric Bullet x3 Tatters of Thought x6 Credit x5,000 |
4 | Credit x10,000 |
5 | Destined Expiration x5 Fragments of Impression x4 Credit x20,000 |
6 | Credit x30,000 |
7 | Countertemporal Shot x3 Shards of Desires x3 Credit x45,000 |
8 | Shards of Desires x4 Credit x80,000 |
9 | Countertemporal Shot x8 Credit x160,000 |
10 | Countertemporal Shot x14 Credit x300,000 |
Nodes | Bonus Stat and Abilities Materials |
Ability 1 | Credit x5,000 |
Ability 2 | Destined Expiration x5 Credit x20,000 |
Ability 3 | Countertemporal Shot x8 Credit x160,000 |
Stat 1 | Tatters of Thought x2 Credit x2,500 |
Stat 2 | Meteoric Bullet x3 Tatters of Thought x6 Credit x5,000 |
Stat 3 | Credit x10,000 |
Stat 4 | Destined Expiration x3 Fragments of Impression x3 Credit x10,000 |
Stat 5 | Credit x20,000 |
Stat 6 | Countertemporal Shot x3 Shards of Desires x3 Credit x45,000 |
Stat 7 | Credit x45,000 |
Stat 8 | Countertemporal Shot x8 Shards of Desires x8 Credit x160,000 |
Stat 9 | Countertemporal Shot x8 Shards of Desires x8 Credit x160,000 |
Stat 10 | Countertemporal Shot x8 Shards of Desires x8 Credit x160,000 |
Boothill’s Trace Priority
Prioritize Traces to maximize Boothill’s combat effectiveness.
Combat Traces
Trace | Priority & Explanation |
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Basic Attack | ★★☆☆☆ – Low Priority: Boothill’s Basic ATK scales with ATK%, which is less impactful for his Break DMG focus. Upgrade last. |
Skill | ★★★★☆ – High Priority: Upgrading Boothill’s Skill increases the damage multiplier enemies take during the Standoff state, boosting overall damage. |
Ultimate | ★★★★☆ – High Priority: Leveling up Boothill’s Ultimate increases its damage and the action delay applied to enemies, enhancing both damage and utility. |
Talent | ★★★★★ – Highest Priority: Boothill’s Talent directly scales his Break DMG, making it the most crucial Trace to max out first for optimal damage. |
Bonus Abilities
Trace | Priority & Explanation |
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Ghost Load | ★★★★★ – Highest Priority: This ability converts Break Effect into CRIT stats, significantly improving Boothill’s damage consistency and making him easier to build effectively. |
Above Snakes | ★★★★☆ – High Priority: This Bonus Ability enhances Boothill’s survivability during Standoff by reducing damage taken from enemies not in Standoff, crucial for maintaining uptime. |
Point Blank | ★★★★★ – Highest Priority: This ability regenerates Energy when entering Standoff and gaining Pocket Trickshot stacks, ensuring more frequent Ultimate usage and smoother rotations. |
Boothill’s Gameplay Guide
Understanding Boothill’s gameplay mechanics is key to utilizing him effectively in combat.
Skill Enhances Basic ATKs
Boothill’s Skill initiates the Standoff state between him and a target enemy for a set duration. This state enhances Boothill’s Basic ATKs significantly and taunts the targeted enemy, drawing their attention. Enemies within the Standoff state also suffer increased damage, making it a powerful tool for focusing down priority targets.
Talent Helps Deplete Enemy Toughness
The Standoff state concludes when the targeted enemy is defeated or Weakness Broken. Upon Standoff ending, Boothill gains a stack of Pocket Trickshot. Each stack of Pocket Trickshot increases the Toughness Reduction of his Enhanced Basic ATKs, allowing him to break enemy shields more efficiently over time.
Ultimate Delays Enemy Action
Boothill’s Ultimate delivers substantial single-target Physical DMG and crucially, delays the enemy’s action in the turn order. Furthermore, it implants Physical Weakness on the target for a duration, making them even more vulnerable to Boothill’s Break-focused attacks.
Technique Applies Physical Weakness
Boothill’s Technique grants him an advantage at the start of combat. When used before battle, his first Skill cast in the subsequent fight will apply Physical Weakness to the target, mirroring the Weakness application of his Ultimate, ensuring immediate vulnerability.
Boothill’s Traces (Skills and Kit)
A detailed breakdown of Boothill’s active and passive abilities (Traces).
Active Abilities
Trace | Scaling and Explanation |
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Basic ATK: Skullcrush Spurs | Level 1: Deals Physical DMG equal to 50% of Boothill’s ATK to a single target enemy. Enhanced – Fanning the Hammer: Deals Physical DMG equal to 110% of Boothill’s ATK to a single target enemy in Standoff. Enhanced Basic Attack cannot recover Skill Points and only targets enemies in Standoff. Stat Bonus: 1. Max HP +4.0% |
Skill: Sizzlin’ Tango | Level 1: Forces Boothill and a single target enemy into the Standoff state for 2 turns. Enhances Basic ATK, disables Skill usage for Boothill during Standoff. Duration reduces by 1 at the start of Boothill’s turn. Standoff enemy is Taunted and receives 15% increased DMG from both sides. Boothill receives 15% increased DMG from Standoff enemy. Defeating or Weakness Breaking the Standoff enemy grants 1 Pocket Trickshot stack and ends Standoff. Skill does not regenerate Energy and does not end the current turn. Stat Bonus: 1. Break Effect +8.0% |
Ultimate: Dust Devil’s Sunset Rodeo | Level 1: Applies Physical Weakness for 2 turns, deals Physical DMG equal to 240% of Boothill’s ATK to a single target, and delays action by 30%. |
Talent: Five Peas in a Pod | Level 1: Each Pocket Trickshot stack increases Enhanced Basic ATK Toughness Reduction by 50%, up to 3 stacks. If Weakness Broken during Enhanced Basic ATK, deals Break DMG equal to 35%/60%/85% of Boothill’s Physical Break DMG based on Pocket Trickshot stacks. Max Toughness for DMG calculation is 16x base Basic ATK Toughness Reduction. Pocket Trickshot stacks persist between battles. |
Max Level (Level 6 for Basic ATK, Level 10 for Skill, Ultimate, Talent)
Trace | Scaling and Explanation |
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Basic ATK: Skullcrush Spurs | Level 6: Deals Physical DMG equal to 100% of Boothill’s ATK to a single target enemy. Enhanced – Fanning the Hammer: Deals Physical DMG equal to 220% of Boothill’s ATK to a single target enemy in Standoff. Enhanced Basic Attack cannot recover Skill Points and only targets enemies in Standoff. |
Skill: Sizzlin’ Tango | Level 10: Forces Boothill and a single target enemy into the Standoff state for 2 turns. Enhances Basic ATK, disables Skill usage for Boothill during Standoff. Duration reduces by 1 at the start of Boothill’s turn. Standoff enemy is Taunted and receives 30% increased DMG from both sides. Boothill receives 15% increased DMG from Standoff enemy. Defeating or Weakness Breaking the Standoff enemy grants 1 Pocket Trickshot stack and ends Standoff. Skill does not regenerate Energy and does not end the current turn. |
Ultimate: Dust Devil’s Sunset Rodeo | Level 10: Applies Physical Weakness for 2 turns, deals Physical DMG equal to 400% of Boothill’s ATK to a single target, and delays action by 40%. |
Talent: Five Peas in a Pod | Level 10: Each Pocket Trickshot stack increases Enhanced Basic ATK Toughness Reduction by 50%, up to 3 stacks. If Weakness Broken during Enhanced Basic ATK, deals Break DMG equal to 70%/120%/170% of Boothill’s Physical Break DMG based on Pocket Trickshot stacks. Max Toughness for DMG calculation is 16x base Basic ATK Toughness Reduction. Pocket Trickshot stacks persist between battles. |
Technique and Bonus Abilities
Trace | Scaling and Explanation |
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Technique: 3-9x Smile | Applies Physical Weakness (same as Ultimate) for 2 turns to the first Skill target in the next battle after Technique use. Stat Bonus: 1. Break Effect +5.3% |
Bonus Ability: Point Blank | Regenerates 10 Energy upon entering Standoff or gaining Pocket Trickshot (including exceeding stack limit). Stat Bonuses: 1. Max HP +6.0%, 2. ATK +8.0%, 3. Break Effect +10.7% |
Bonus Ability: Above Snakes | Reduces DMG taken from non-Standoff targets by 30% while Boothill is in Standoff. Stat Bonuses: 1. Break Effect +8.0%, 2. ATK +6.0% |
Bonus Ability: Ghost Load | Increases CRIT Rate/CRIT DMG by 10%/50% of Break Effect, up to a max of 30%/150%. Stat Bonuses: 1. ATK +4.0%, 2. Break Effect +5.3% |
Boothill’s Eidolons
Eidolons can significantly enhance Boothill’s performance.
Recommended Eidolons
Eidolon | Why We Recommend It |
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E1 | ★★★★★ – Amazing: E1 grants DEF ignore on damage, directly increasing Boothill’s damage output and making him more effective against high-DEF enemies. |
E2 | ★★★★★ – Amazing: E2 provides Skill Point recovery and a Break Effect buff upon gaining Pocket Trickshot during Standoff, improving both Boothill’s damage and team SP economy. |
E4 | ★★★★☆ – Great: E4 further increases damage dealt to Standoff enemies and provides damage offset when Boothill is attacked in Standoff, improving both damage and survivability. |
E6 | ★★★★☆ – Great: E6 makes Boothill more effective in multi-target scenarios by adding Break DMG to adjacent targets when triggering Talent’s Break DMG. |
All Eidolon Resonance Effects
Eidolon | Effect |
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E1 | Dusty Trail’s Lone Star: Starts battle with 1 Pocket Trickshot stack. Deals DMG ignoring 16% of enemy DEF. |
E2 | Milestonemonger: Recovers 1 Skill Point and increases Break Effect by 30% for 2 turns upon gaining Pocket Trickshot in Standoff (or exceeding stack limit). Cannot trigger repeatedly in one turn. |
E3 | Marble Orchard’s Guard: Ultimate Lv. +2, Basic ATK Lv. +1 (Max Lv. 15 for Ultimate, Lv. 10 for Basic ATK). |
E4 | Cold Cuts Chef: Standoff enemy receives 12% more DMG from Boothill. Boothill offsets 12% of increased DMG taken from Standoff enemy. |
E5 | Stump Speech: Skill Lv. +2, Talent Lv. +2 (Max Lv. 15 for both). |
E6 | Crowbar Hotel’s Raccoon: Talent Break DMG also deals 40% original DMG to target and 70% original DMG to adjacent targets. |
Additional Boothill Information
Explore Boothill’s background, voice actors, and in-game lore.
How to Get Boothill
Pull From Indelible Coterie Banner in Version 3.0
Limited Banners |
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Dusty Trail’s Lone Star |
Boothill is obtainable through the Indelible Coterie Banner during the second phase of Version 3.0. The banner runs from February 5, 2025 to February 25, 2025 (UTC-5). |
Indelible Coterie Banner Schedule and Rates
Boothill Background and Voice Actors
Voice Actor | EN: Andrew Russell JP: Katsuyuki Konishi |
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Faction / Affiliation | The Galaxy Rangers |
Boothill’s In-Game Lore
Faction | The Galaxy Rangers |
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Background | A cyborg cowboy roaming the stars, Boothill is known for his extreme optimism and unrestrained nature. As a member of the Galaxy Rangers, he is dedicated to punishing the wicked through any means necessary. His flamboyant and audacious actions are deliberately designed to attract the attention of the Interastral Peace Corporation, the target of his personal vendetta. |
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