Pictomancer emerges as a captivating magical ranged DPS within Final Fantasy XIV, distinguished by its innovative mechanics and potential for explosive burst damage. Unlike conventional casters, Pictomancer wields a unique arsenal of Motifs – Creature, Weapon, and Landscape – each integral to its rotation and strategic depth.
The Pictomancer playstyle stands out, offering a learning curve that rewards dedicated practice. While grasping the synergy of its components requires some initial familiarization, time spent honing skills on a striking dummy quickly illuminates its intricacies. Success as a Pictomancer hinges on strategic foresight, particularly in aligning its core combos with the ebb and flow of combat encounters. The foundational combo, encompassing Fire in Red, Aero in Green, and Water in Blue, boasts rapid cast times. However, engaging Subtractive Palette shifts the combo to the deliberate, longer casts of Blizzard in Cyan, Stone in Yellow, and Thunder in Magenta. Skillful Pictomancers must master the art of timing these potent, yet slower, spells to avoid immobility during critical movement phases. For moments demanding greater mobility, Holy in White and Comet in Black, fueled by White and Black Paint, offer tactical flexibility.
Image alt text: Pictomancer Job Stone FFXIV. Representing the new magical ranged DPS job in Final Fantasy XIV: Dawntrail, the Pictomancer job stone is vividly colored and detailed.
Delving into Pictomancer Motifs
Motifs are at the heart of the Pictomancer’s unique gameplay, providing distinct abilities and strategic options. Understanding each motif is crucial for maximizing your potential as a painter of magic.
Creature Motif: Unleashing живописные Beasts
Creature Motif is your gateway to unleashing a barrage of high-damage spells. By painting images of Moogles and Madeens, you gain access to a sequence of powerful attacks: Pom Muse, Winged Muse, Clawed Muse, and Fanged Muse. Strategic use of these Muses builds up to even more potent Portrait skills. Deploying two Muses unlocks Mog of the Ages, and mastering all four culminates in the devastating Retribution of the Madeen.
Weapon Motif: The Power of the Hammer
Weapon Motif centers around the formidable Hammer Motif. This motif enables a rapid, three-step instant cast combo designed for both mobility and concentrated damage. Each step in the Hammer combo guarantees a direct critical hit, allowing Pictomancers to deliver significant damage bursts within a short window. The combo unfolds with Hammer Stamp as the initiating strike, followed by Hammer Brush, and concluding with the powerful Polishing Hammer, completing the Hammer phase of your rotation.
Landscape Motif: Buffing with Beautiful Backdrops
Subtractive Palette, and access to Starry Muse as a cornerstone ability, benefiting both individual Pictomancer performance and raid-wide effectiveness.
Pictomancer: Strengths and Weaknesses – A Balanced Perspective
Understanding the strengths and weaknesses of Pictomancer is vital for effective gameplay. This section provides a balanced view to help you assess if this job aligns with your playstyle.
Strengths of the Pictomancer
- Exceptional Burst Damage: Pictomancer excels at delivering significant damage spikes, making it potent in phases requiring concentrated firepower.
- Outstanding Area-of-Effect (AoE) Damage: In scenarios teeming with multiple enemies, such as dungeons or AoE-heavy encounters, Pictomancer’s AoE capabilities shine, ensuring efficient enemy disposal.
- Valuable Party Support: Beyond raw damage, Pictomancer contributes meaningfully to party utility with a raid-wide damage buff and access to a 90-second cooldown AoE shield, enhancing group survivability and damage potential.
Weaknesses of the Pictomancer
- Demanding Cast Time Management: The longer cast times associated with the Subtractive combo necessitate careful planning and a deep understanding of encounter mechanics to prevent casting interruptions during crucial movement phases.
- Unique and Potentially Steep Learning Curve: Pictomancer’s distinctive playstyle, while engaging, may present a steeper initial learning curve compared to more conventional caster jobs. Players need to invest time to fully grasp its unique systems and optimize their performance.
- Motif Cast Times Can Be Restrictive: Similar to the Subtractive combo, the cast times of Motifs can also pose challenges, especially for players unfamiliar with fight timings. Strategic pre-planning and encounter knowledge are key to smooth Motif integration.
Unlocking the Pictomancer Job: Entry Requirements
Ready to pick up the brush? Unlocking Pictomancer is straightforward, provided you meet the following prerequisites:
- Level Requirement: You must have reached Level 80 with at least one Disciple of Magic or War job.
- Expansion Requirement: Ownership of the Dawntrail expansion is necessary to access the Pictomancer job.
Once these conditions are met, initiate the quest “The Joy of Pictomancy.” Seek out the NPC Cheerless Hearer in Old Gridania (X: 8.0, Y: 10.3) to begin your journey as a Pictomancer. Completing this quest rewards you with the Pictomancer soulstone, a coffer of starting gear tailored for the job, and unlocks Pictomancer, starting you at level 80, ready for new adventures.
Understanding Pictomancer Gauges: Canvas and Palette
Pictomancer employs two distinct job gauges that are essential to master: the Canvas Gauge and the Palette Gauge. These gauges visually represent key aspects of the Pictomancer’s toolkit.
The Canvas Gauge: Visualizing Your Motifs
The Canvas Gauge provides a real-time display of your readied Motifs and their corresponding Muse actions. Each of the three canvases corresponds to a Motif type. For instance, if Clawed Muse is prepared, its icon will appear on the first Canvas. Similarly, Hammer Motif readies the second Canvas, and Landscape Motif populates the third. Upon using a Muse action, its corresponding image vanishes from the Canvas, signaling the need to re-apply the associated Motif to utilize that Muse again.
Image alt text: Pictomancer Canvas Gauge FFXIV. A visual representation of the Pictomancer’s Canvas Gauge in Final Fantasy XIV, showcasing three canvases ready to be filled with motifs.
The Palette Gauge: Managing Your Paints
The Palette Gauge tracks your accumulation of White Paint and Black Paint, resources crucial for casting Water in Blue replenishes the Palette Gauge by 25 units. Reaching 50 gauge enables the use of Subtractive Palette. Activating Subtractive Palette transforms your next three spells into their Subtractive counterparts – Blizzard in Cyan, Stone in Yellow, and Thunder in Magenta. Additionally, Subtractive Palette either converts an existing White Paint charge into Black Paint or ensures the next White Paint earned is automatically converted.
Image alt text: Pictomancer Palette Gauge FFXIV. An image depicting the Pictomancer’s Palette Gauge in Final Fantasy XIV, illustrating the accumulation of White and Black Paint resources.
Video Resources for Pictomancer Learners
For those who prefer visual learning, video guides can be incredibly helpful. Below is a video overview of Pictomancer created by Julia Care, a respected member of The Balance Discord community, a valuable resource for FFXIV job discussions and guides.
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Pictomancer Actions: A Comprehensive List
The following table details the full array of Pictomancer actions, providing essential information on their cast and recast times, ranges, radii, and effects.
Action Name | – Cast – Recast | – Range – Radius | Effect |
---|---|---|---|
Fire in Red Lv. 1 | – 1.5s – 2.5s | – ↔ 25y – 0y | Deals fire damage with a potency of 440. Additional Effect: Grants Aetherhues Duration: 30s Cannot be executed while under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. |
Aero in Green Lv. 5 | – 1.5s – 2.5s | – ↔ 25y – 0y | Deals wind damage with a potency of 480. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues and not under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. ※This action cannot be assigned to a hotbar. ※Fire in Red changes to Aero in Green when requirements for execution are met. |
Tempera Coat Lv. 10 | – Instant – 120.0s | – ↔ 0y – 0y | Creates a barrier around self that absorbs damage totaling 20% of maximum HP. Duration: 10s Reduces the recast time of Tempera Coat by 60 seconds when barrier is completely absorbed. |
Water in Blue Lv. 15 | – 1.5s – 2.5s | – ↔ 25y – 0y | Deals water damage with a potency of 520. Additional Effect: Increases Palette Gauge by 25 Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II and not under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. ※This action cannot be assigned to a hotbar. ※Aero in Green changes to Water in Blue when requirements for execution are met. |
Smudge Lv. 20 | – Instant – 20.0s | – ↔ 0y – 0y | Quickly dash 15 yalms forward. Additional Effect: Increases movement speed Duration: 5s Cannot be executed while bound. |
Fire II in Red Lv. 25 | – 1.5s – 2.5s | – ↔ 25y – 5y | Deals fire damage with a potency of 120 to target and all enemies nearby it. Additional Effect: Grants Aetherhues Duration: 30s Cannot be executed while under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. |
Creature Motif Lv. 30 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a creature motif. This action changes when placed on the hotbar in the order of Pom Motif, Wing Motif, Claw Motif, and Maw Motif when executed in succession. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Living Muse Lv. 30 | – Instant – 40.0s | – ↔ 0y – 0y | Render your depiction of a creature to life. This action changes to Pom Muse, Winged Muse, Clawed Muse, or Fanged Muse based on your current motif. Maximum Charges: 3 Can only be executed when a Creature Motif is depicted on the Creature Canvas. |
Mog of the Ages Lv. 30 | – Instant – 30.0s | – ↔ 25y – 25y | Render your moogle portrait to life, dealing unaspected damage to all enemies in a straight line before you with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Moogle Portrait is active. |
Pom Motif Lv. 30 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a pom. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Creature Motif changes to Pom Motif when requirements for execution are met. |
Pom Muse Lv. 30 | – Instant – 40.0s | – ↔ 25y – 5y | Render a rain of poms, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Pom to the Creature Canvas Maximum Charges: 3 Can only be executed while a pom is painted on the Creature Canvas. ※This action cannot be assigned to a hotbar. ※Living Muse changes to Pom Muse when requirements for execution are met. |
Wing Motif Lv. 30 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a pair of wings. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Creature Motif changes to Wing Motif when requirements for execution are met. |
Winged Muse Lv. 30 | – Instant – 40.0s | – ↔ 25y – 5y | Render a pair of windborne wings, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Wings to the Creature Canvas Also paints a Moogle Portrait when Depiction of Pom and Depiction of Wings are rendered on the Creature Canvas. Maximum Charges: 3 Can only be executed while a pair of wings is painted on the Creature Canvas. ※This action cannot be assigned to a hotbar. ※Living Muse changes to Winged Muse when requirements for execution are met. |
Aero II in Green Lv. 35 | – 1.5s – 2.5s | – ↔ 25y – 5y | Deals wind damage with a potency of 140 to target and all enemies nearby it. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues and not under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. ※This action cannot be assigned to a hotbar. ※Fire II in Red changes to Aero II in Green when requirements for execution are met. |
Water II in Blue Lv. 45 | – 1.5s – 2.5s | – ↔ 25y – 5y | Deals water damage with a potency of 160 to target and all enemies nearby it. Additional Effect: Increases Palette Gauge by 25 Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II and not under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. ※This action cannot be assigned to a hotbar. ※Aero II in Green changes to Water II in Blue when requirements for execution are met. |
Hammer Motif Lv. 50 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a hammer. Cast immediately when used outside of combat. Cannot be executed while under the effect of Hammer Time. The Weapon Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Weapon Motif changes to Hammer Motif when requirements for execution are met. |
Hammer Stamp Lv. 50 | – Instant – 2.5s | – ↔ 25y – 5y | Deals unaspected damage as a critical direct hit with a potency of 560 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Hammer Time. |
Steel Muse Lv. 50 | – Instant – 60.0s | – ↔ 0y – 0y | Render your depiction of a weapon to life. This action changes to Striking Muse based on your current motif. Maximum Charges: 2 Can only be executed in combat and when a Weapon Motif is depicted on the Weapon Canvas. |
Striking Muse Lv. 50 | – Instant – 60.0s | – ↔ 0y – 0y | Render a mighty hammer, granting three stacks of Hammer Time. Duration: 30s Maximum Charges: 2 Can only be executed while in combat and when a hammer is painted on the Weapon Canvas. ※This action cannot be assigned to a hotbar. ※Steel Muse changes to Striking Muse when requirements for execution are met. |
Weapon Motif Lv. 50 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a weapon motif. This action changes to Hammer Motif when placed on the hotbar. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Blizzard II in Cyan Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 5y | Deals ice damage with a potency of 240 to target and all enemies nearby it. Additional Effect: Grants Aetherhues Duration: 30s Can only be executed while under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Blizzard in Cyan Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 0y | Deals ice damage with a potency of 800. Additional Effect: Grants Aetherhues Duration: 30s Can only be executed while under the effect of Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Stone II in Yellow Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 5y | Deals earth damage with a potency of 260 to target and all enemies nearby it. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues and Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Blizzard II in Cyan changes to Stone II in Yellow when requirements for execution are met. |
Stone in Yellow Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 0y | Deals earth damage with a potency of 840. Additional Effect: Grants Aetherhues II Duration: 30s Can only be executed while under the effect of Aetherhues and Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Blizzard in Cyan changes to Stone in Yellow when requirements for execution are met. |
Subtractive Palette Lv. 60 | – Instant – 1.0s | – ↔ 0y – 0y | Grants 3 stacks of Subtractive Palette. Additional Effect: Grants Monochrome Tones Monochrome Tones Effect: Converts one stack of White Paint into Black Paint Cannot be cast while under the effect of Subtractive Palette. Palette Gauge Cost: 50 |
Thunder II in Magenta Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 5y | Deals lightning damage with a potency of 280 to target and all enemies nearby it. Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II and Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Stone II in Yellow changes to Thunder II in Magenta when requirements for execution are met. |
Thunder in Magenta Lv. 60 | – 2.3s – 3.3s | – ↔ 25y – 0y | Deals lightning damage with a potency of 880. Additional Effect: Grants White Paint Maximum Stacks: 5 Can only be executed while under the effect of Aetherhues II and Subtractive Palette. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Stone in Yellow changes to Thunder in Magenta when requirements for execution are met. |
Landscape Motif Lv. 70 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a landscape motif. This action changes to Starry Sky Motif when placed on the hotbar. Cast immediately when used outside of combat. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Scenic Muse Lv. 70 | – Instant – 120.0s | – ↔ 0y – 0y | Render your depiction of a landscape to life. This action changes to Starry Muse based on your current motif. Can only be executed in combat and when a Landscape Motif is depicted on the Landscape Canvas. |
Starry Muse Lv. 70 | – Instant – 120.0s | – ↔ 0y – 30y | Render a star streaming sky over a magicked landscape, increasing damage dealt by self and nearby party members by 5%. Duration: 20s Additional Effect: Grants Subtractive Spectrum Duration: 30s Additional Effect: Grants Inspiration and 5 stacks of Hyperphantasia Stacks of Hyperphantasia are consumed upon casting certain spells while under the effect of Inspiration. Duration: 30s Inspiration Effect: Reduces cast time and recast time of Star Prism and aetherhue spells by 25% while standing within the bounds of the magicked landscape Effect expires when all stacks of Hyperphantasia are consumed. Additional Effect: Grants Rainbow Bright upon consuming all 5 stacks of Hyperphantasia Duration: 30s Rainbow Bright Effect: Rainbow Drip can be cast immediately and has a reduced recast timer Additional Effect: Grants Starstruck Duration: 20s Can only be executed while in combat and when a starry sky is painted on the Landscape Canvas. ※This action cannot be assigned to a hotbar. ※Scenic Muse changes to Starry Muse when requirements for execution are met. |
Starry Sky Motif Lv. 70 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a starry sky. Cast immediately when used outside of combat. Cannot be executed while under the effect of Starry Muse. The Landscape Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Landscape Motif changes to Starry Sky Motif when requirements for execution are met. |
Holy in White Lv. 80 | – Instant – 2.5s | – ↔ 25y – 5y | Deals unaspected damage to target and all enemies nearby it with a potency of 520 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of White Paint. Cannot be executed while under the effect of Monochrome Tones. White Paint Cost: 1 When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. |
Hammer Brush Lv. 86 | – Instant – 2.5s | – ↔ 25y – 5y | Deals unaspected damage as a critical direct hit with a potency of 620 for the first enemy, and 60% less for all remaining enemies. Combo Action: Hammer Stamp Can only be executed while under the effect of Hammer Time. ※This action cannot be assigned to a hotbar. ※Hammer Stamp changes to Hammer Brush when requirements for execution are met. |
Polishing Hammer Lv. 86 | – Instant – 2.5s | – ↔ 25y – 5y | Deals unaspected damage as a critical direct hit with a potency of 680 for the first enemy, and 60% less for all remaining enemies. Combo Action: Hammer Brush Can only be executed while under the effect of Hammer Time. ※This action cannot be assigned to a hotbar. ※Hammer Brush changes to Polishing Hammer when requirements for execution are met. |
Tempera Grassa Lv. 88 | – Instant – 1.0s | – ↔ 0y – 30y | Removes Tempera Coat to create a barrier around self and all nearby party members that absorbs damage totaling 10% of maximum HP. Duration: 10s Reduces the recast time of Tempera Coat by 30 seconds when barrier is completely absorbed. Can only be executed when under the effect of Tempera Coat. |
Comet in Black Lv. 90 | – Instant – 3.3s | – ↔ 25y – 5y | Deals unaspected damage to target and all enemies nearby it with a potency of 880 for the first enemy, and 60% less for all remaining enemies. Can only be executed while under the effect of Black Paint and Monochrome Tones. Black Paint Cost: 1 When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Rainbow Drip Lv. 92 | – 4.0s – 6.0s | – ↔ 25y – 25y | Deals unaspected damage to all enemies in a straight line before you with a potency of 1,000 for the first enemy, and 85% less for all remaining enemies. Additional Effect: Grants White Paint Maximum Stacks: 5 When Rainbow Bright is active, Rainbow Drip can be cast immediately and its recast timer is reduced. This action does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. |
Claw Motif Lv. 96 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a claw. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Creature Motif changes to Claw Motif when requirements for execution are met. |
Clawed Muse Lv. 96 | – Instant – 40.0s | – ↔ 25y – 5y | Render a sharpened claw, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Claw to the Creature Canvas Maximum Charges: 3 Can only be executed while a claw is painted on the Creature Canvas. ※This action cannot be assigned to a hotbar. ※Living Muse changes to Clawed Muse when requirements for execution are met. |
Fanged Muse Lv. 96 | – Instant – 40.0s | – ↔ 25y – 5y | Render a set of ferocious fangs, dealing unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Adds Depiction of Fangs to the Creature Canvas Also paints a Madeen Portrait when Depiction of Pom, Depiction of Wings, Depiction of Claw, and Depiction of Fangs are rendered on the Creature Canvas. All depictions are removed from the canvas upon execution. Maximum Charges: 3 Can only be executed while fangs are painted on the Creature Canvas. ※This action cannot be assigned to a hotbar. ※Living Muse changes to Fanged Muse when requirements for execution are met. |
Maw Motif Lv. 96 | – 3.0s – 4.0s | – ↔ 0y – 0y | Paints a set of fangs. Cast immediately when used outside of combat. The Creature Canvas must be empty to execute this action. This action does not share a recast timer with any other actions. Recast timer cannot be affected by status effects or gear attributes. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions. ※This action cannot be assigned to a hotbar. ※Creature Motif changes to Maw Motif when requirements for execution are met. |
Retribution of the Madeen Lv. 96 | – Instant – 30.0s | – ↔ 25y – 25y | Render your Madeen portrait to life, dealing unaspected damage to all enemies in a straight line before you with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Can only be executed while Madeen Portrait is active. ※This action cannot be assigned to a hotbar. ※Mog of the Ages changes to Retribution of the Madeen when requirements for execution are met. |
Star Prism Lv. 100 | – Instant – 2.5s | – ↔ 25y – 5y | Deals unaspected damage with a potency of 1,400 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Restores HP of all party members within 30 yalms of target Cure Potency: 400 Can only be executed while under the effect of Starstruck. When standing within the bounds of Starry Muse, consumes a stack of Hyperphantasia if available. |
Role Actions for Pictomancer
As a ranged magical DPS, Pictomancer utilizes a set of role actions common to all casters. These actions provide supplementary utility and are listed below.
Action Name | – Cast – Recast | – Range – Radius | Effect |
---|---|---|---|
Addle Lv. 8 | – Instant – 90.0s | – ↔ 25y – 0y | Lowers target’s physical damage dealt by 5% and magic damage dealt by 10%. Duration: 15s |
Sleep Lv. 10 | – 2.5s – 2.5s | – ↔ 30y – 5y | MP Cost: 800.0 Puts target and all nearby enemies to sleep. Duration: 30s Cancels auto-attack upon execution. |
Lucid Dreaming Lv. 14 | – Instant – 60.0s | – ↔ 0y – 0y | Gradually restores own MP. Potency: 55 Duration: 21s |
Swiftcast Lv. 18 | – Instant – 60.0s | – ↔ 0y – 0y | Next spell is cast immediately. Duration: 10s |
Surecast Lv. 44 | – Instant – 120.0s | – ↔ 0y – 0y | Spells can be cast without interruption. Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
Pictomancer Traits: Passive Enhancements
Traits are passive abilities automatically acquired as you level up Pictomancer, enhancing your capabilities and refining your playstyle.
Action Name | Acquired | Effect |
---|---|---|
Maim and Mend | Lv. 20 | Increases base action damage and HP restoration by 10%. |
Maim and Mend II | Lv. 40 | Increases base action damage and HP restoration by 30%. |
Pictomancy Mastery | Lv. 54 | Increases the potency of Fire in Red to 280, Aero in Green to 320, Water in Blue to 360, Pom Muse to 1,000, Winged Muse to 1,000, Mog of the Ages to 1,100, and Hammer Stamp to 380. |
Palette Gauge | Lv. 60 | Allows for Palette Gauge accumulation upon the landing of Water in Blue and Water II in Blue. |
Pictomancy Mastery II | Lv. 74 | Increases the potency of Fire in Red to 340, Aero in Green to 380, Water in Blue to 420, Fire II in Red to 100, Aero II in Green to 120, Water II in Blue to 140, Hammer Stamp to 480, Blizzard in Cyan to 630, Stone in Yellow to 670, Thunder in Magenta to 710, Blizzard II in Cyan to 220, Stone II in Yellow to 240, and Thunder II in Magenta to 260. |
Enhanced Artistry | Lv. 80 | Grants White Paint upon the landing of Water in Blue, Water II in Blue, Thunder in Magenta, and Thunder II in Magenta. |
Enhanced Pictomancy | Lv. 82 | Grants 5 stacks of Hyperphantasia upon executing Starry Muse. Duration: 30s |
Enhanced Smudge | Lv. 84 | Increases movement speed after executing Smudge. Duration: 5s |
Pictomancy Mastery III | Lv. 84 | Increases the potency of Fire in Red to 380, Aero in Green to 420, Water in Blue to 460, Pom Muse to 1,100, Winged Muse to 1,100, Mog of the Ages to 1,300, Hammer Stamp to 520, Blizzard in Cyan to 700, Stone in Yellow to 740, Thunder in Magenta to 780, and Holy in White to 460. |
Enhanced Pictomancy II | Lv. 86 | Hammer Stamp changes to Hammer Brush upon execution, which in turn changes to Polishing Hammer upon execution. Additionally allows the accumulation of charges for consecutive uses of Striking Muse. Maximum Charges: 2 |
Enhanced Tempera | Lv. 88 | Allows the execution of Tempera Grassa. Can only be executed while under the effect of Tempera Coat. |
Enhanced Palette | Lv. 90 | Grants Monochrome Tones upon executing Subtractive Palette. Monochrome Tones Effect: Converts one stack of White Paint into Black Paint |
Enhanced Pictomancy III | Lv. 92 | Grants Rainbow Bright upon consuming all stacks of Hyperphantasia. Stacks may be depleted by casting aetherhue spells. Duration: 30s |
Pictomancy Mastery IV | Lv. 94 | Increases the potency of Fire in Red to 440, Aero in Green to 480, Water in Blue to 520, Fire II in Red to 120, Aero II in Green to 140, Water II in Blue to 160, Hammer Stamp to 560, Blizzard in Cyan to 800, Stone in Yellow to 840, Thunder in Magenta to 880, Blizzard II in Cyan to 240, Stone II in Yellow to 260, Thunder II in Magenta to 280, Holy in White to 520, Hammer Brush to 620, Polishing Hammer to 680, and Comet in Black to 880. |
Enhanced Swiftcast | Lv. 94 | Reduces Swiftcast recast time to 40 seconds. |
Enhanced Pictomancy IV | Lv. 96 | Allows a third charge of Living Muse. In addition, Claw Motif and Maw Motif may now be performed after executing Living Muse. |
Enhanced Addle | Lv. 98 | Extends the duration of Addle to 15 seconds. |
Enhanced Pictomancy V | Lv. 100 | Grants Starstruck upon executing Starry Muse. Duration: 20s |
Pictomancer Lore: The Brushstrokes of Fate
The Fifth Astral Era, renowned for the War of the Magi, also cradles lesser-known yet captivating tales. Among them is the legend of Archon Relm, an artistic mage who traded her staff for a charmed brush. With this brush, she breathed life into abstract visions, establishing a groundbreaking school of magic. Pictomancers today walk in Archon Relm’s footsteps, wielding vibrant aether hues to conjure fantastical creatures, mighty weapons, and breathtaking landscapes from the depths of their imagination. Their power springs not from mere artistic talent, but from the boundless richness of their imagination, with which they aspire to paint a brighter future for all.
Changelog
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